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Thread: Reports Channel

  1. #11
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    [System]: <00:19:14> Offer 503 Lumber, Total Price: Gold 5859.
    [System]: <00:24:03> Bid 4152 Stone, Total Price: Gold 12032. Resource you bought from the Marketplace require 30 minutes to be transported to your city.You can check the remaining time in the Trading Status in your Marketplace.
    [System]: <01:10:18> Offer 595 Food, Total Price: Gold 414.
    [System]: <01:10:31> Bid 2310 Stone, Total Price: Gold 5375. Resource you bought from the Marketplace require 30 minutes to be transported to your city.You can check the remaining time in the Trading Status in your Marketplace.
    Last edited by Mackay131; 03-21-2012 at 02:17 AM. Reason: add

    Best wishes to those who were in ICECOLD, MERC, HONOR on 131, SOLACE on 144, thePack2 on 158

  2. #12

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    Quote Originally Posted by Dawnseeker View Post
    Right now this is only active on server 160 I believe. Changing report handling like this is a big step toward reducing server load, so it may eventually be rolled out to all servers, assuming players like it and no problems creep up.
    its not so much of a problem but like one of the above posts, when farming lvl 10's i like to see which layers are killed and try different combos to reduce the cost of rebuilding troops and create the most efficient combos. this report system is making it very difficult to do so and now we have to go into medic camp look at how many you are able to heal and then divide that by 10% or 13% if you have penicillin on. you have to do that for each troop type which is quite annoying especially when you are farming 10's from 8-9 diff cities and you are farming them pretty much constantly. in my opinion i think they should change it back to the old way. i would rather deal with the little bit of extra lag just to have this feature removed. i have played on other servers and lag has never been an issue, im not sure why this server is any different. and i know evony says its the "bots" but i believe that to be untrue as S160 is not the only server that players are using bots. every server 95% of the players are using bots so im just curious why its so different on this server. if anyone else has any suggestions or would like to elaborate more on this issue that would be great!

    thanks in advance,

    yngbck145(Rick)

    S142-Elite
    S148-LORDS
    S160-KILLERS

  3. #13

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    Quote Originally Posted by Dawnseeker View Post
    We don't determine what players want simply by forum posts. In this case, the choice is between Captcha and some rather extreme lag. Captcha is not popular with all players, and if we had better options for preventing bots, we would use them.

    You may be interested to know that before we implemented Captcha, it was one of the most-requested features by players.
    im not sure if evony realizes this but captcha does not stop bots, the bots now have autocaptcha implemented in them, in other words the bot solves the captcha for you and continues on doing the jobs it is programmed to do. i have also heard rumors the evony has bought autocaptcha website or owns a portion of it. so to me it seems like evony is implementing captcha on servers and then when the botters use the autosolve website to automatically solve the captchas on the bot that evony is reaping in the revenues $$$$ from this. so to me and many others it doesnt seem like a good choice to get rid of bots its more like evony trying to make even more money instead of just simply trying to fix the problem at hand. i know many others are with me on this issue and i would love to hear what evony has to say in response to this issue.

    thank you,

    yngbck145(Rick)

  4. #14
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    [System]: <08:00:26> Defeat Desert(595,493), Prestige: 0. Hero Catherine gains experience 144. Troops Casualty: 53. Conquered succecssfully.
    [System]: <08:22:57> Troops returned from Desert(595,493) to Highlands(xxx,yyy). Hero: Catherine Troops Sum: 197.
    Last edited by Mackay131; 03-21-2012 at 09:29 AM. Reason: add

    Best wishes to those who were in ICECOLD, MERC, HONOR on 131, SOLACE on 144, thePack2 on 158

  5. #15
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    Quote Originally Posted by Ophy View Post
    one fix i see is a clickable link in the report chat area so one can see or save if they desire .
    These are known as hyperlinks.. ^^^
    Hyperlinks in normal chat (such as WC and AC) has been suggested. But that seems to counter what evony is trying to do here by reducing the amount of lag produced by thousands of npc reports taking up space.

    Im for hyperlinks, but it would create, dare i say, worse lag. :O

    Need a sig?
    PM me

    Quote Originally Posted by MetalX View Post
    you do know EVONY creates Glitches to benefit players who coin??
    Really? I should coin more... XD

  6. #16

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    Quote Originally Posted by Dawnseeker View Post
    We don't determine what players want simply by forum posts. In this case, the choice is between Captcha and some rather extreme lag. Captcha is not popular with all players, and if we had better options for preventing bots, we would use them.

    You may be interested to know that before we implemented Captcha, it was one of the most-requested features by players.
    I see your not familiar with the term "better on paper"

  7. #17

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    Quote Originally Posted by yngbck View Post
    im not sure if evony realizes this but captcha does not stop bots, the bots now have autocaptcha implemented in them, in other words the bot solves the captcha for you and continues on doing the jobs it is programmed to do. i have also heard rumors the evony has bought autocaptcha website or owns a portion of it. so to me it seems like evony is implementing captcha on servers and then when the botters use the autosolve website to automatically solve the captchas on the bot that evony is reaping in the revenues $$$$ from this. so to me and many others it doesnt seem like a good choice to get rid of bots its more like evony trying to make even more money instead of just simply trying to fix the problem at hand. i know many others are with me on this issue and i would love to hear what evony has to say in response to this issue.

    thank you,

    yngbck145(Rick)

    Not sure on evony holding a steak in some auto captcha site but i hate Evony, i hate how they ruin what was once a fun game, pitting normal players like us in the middle of their war with bots, but unfortunately the more they fight it the stronger it will become. Make things harder for the bot = makes things more harder for the average player who then runs to the bot. I play with my friends ive been with since august of 2009 not because Evony is continuously "bringing Evony to the next level" I just want to farm hit players and b.s with my alliance members nothing more. But i dont think Evony can quite understand that concept.

  8. #18

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    Quote Originally Posted by Eatrix View Post
    Not sure on evony holding a steak in some auto captcha site but i hate Evony, i hate how they ruin what was once a fun game, pitting normal players like us in the middle of their war with bots, but unfortunately the more they fight it the stronger it will become. Make things harder for the bot = makes things more harder for the average player who then runs to the bot. I play with my friends ive been with since august of 2009 not because Evony is continuously "bringing Evony to the next level" I just want to farm hit players and b.s with my alliance members nothing more. But i dont think Evony can quite understand that concept.
    i understand, captcha just hurts the avg player that doesnt use a bot even more. because botters now have the option for autosolve for the captcha now us non-botters aretrying to time attacks or have hits incoming that we need to try and defend and then all of a sudden bam captcha pops up and its so hard to read, i have a hard time inputting all the words/letters and numbers and by that time my attacks are way out of sync or my city has been completely wiped. i dont feel that this is fair if anything it makes it worse for us. when captcha is on a server botters will now scout and attack people directly from the bot and if captcha so happens to pop up there bot automatically solves the captcha and continues to sync there attacks and time them together like everyone used to be able to do without captcha. i understand evony is trying to get rid of botters but if they honestly just opened there eyes and read the forums on how ppl feel about captcha they would realize that all it does is kills servers and makes the game very unfair and creates a very one sided battlefield.

    also Eatrix thanks for your input, i appreciate it! ill give you a reputation point for that
    Last edited by yngbck; 03-21-2012 at 08:37 PM.

  9. #19
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    [System]: <20:42:45> Defeat Desert(595,493), Prestige: 1. Hero Catherine gains experience 206. Troops Casualty: 9. Conquered succecssfully.

    Best wishes to those who were in ICECOLD, MERC, HONOR on 131, SOLACE on 144, thePack2 on 158

  10. #20
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    SRs are still the same

    http://evonyurl.com/bwlrve

    Best wishes to those who were in ICECOLD, MERC, HONOR on 131, SOLACE on 144, thePack2 on 158

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