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Thread: Performance Optimizations and Report Changes

  1. #131
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    Quote Originally Posted by N2Oblivion View Post
    OK I am getting used to the reports coming in on the chat channel, with one exception.

    When successfully taking a valley of any sort. You used to be able to just go to reports and check location and go immediately to that valley to find your troops and hero. Now if you happen to have taken a flat and log off or get booted you have to blindly recall your troops and hero or to "Army Movement: in reports to locate the coordinates of the valley then manually put in those coords and do a recall.

    This might not matter to a lot of people but I perfered it over the present system.
    I use the SR to go to the valley, but if you really need a report

    Using Evony Toolbar
    Open new tab
    Close present tab about 30 seconds before the hit
    Make nice cup of tea and about a minute later
    Open game window in new tab
    Enjoy report and tea

    http://ww.evonyurl.com/ozf1ct

    Best wishes to those who were in ICECOLD, MERC, HONOR on 131, SOLACE on 144, thePack2 on 158

  2. #132
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    Quote Originally Posted by mrswolfs View Post
    they prolly brought captcha back cause they realized that their little report channel did nothing to help the lag on flat days. Until they upgrade their servers to actually handle the load the lag will stay with or without captcha. But as usual they will lay the blame on the very ones that pay their paychecks, the players instead of on them where it should be. I have a whole alliance ready to just reset every account they have because of this crap and if everyone would do it then they would get what they want and that is the end of ageI.
    hey wolfs dont be to tuff on ya self trust me age2 has more lagg than age1 so keep your acc's for now


    I think that choosing between the aforementioned material (racism, profanity, nazism) and spongebob squarepants is a highly exaggerated extreme.

  3. #133

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    Quote Originally Posted by dilatare View Post
    So with the introduction of the report channel, brought the removal of the captcha..... and all was well again in evony. But today has seen the captcha brought back, why is that? And is it permanent?
    Quote Originally Posted by mrswolfs View Post
    they prolly brought captcha back cause they realized that their little report channel did nothing to help the lag on flat days. Until they upgrade their servers to actually handle the load the lag will stay with or without captcha. But as usual they will lay the blame on the very ones that pay their paychecks, the players instead of on them where it should be. I have a whole alliance ready to just reset every account they have because of this crap and if everyone would do it then they would get what they want and that is the end of ageI.
    We didnt get the major lag till they brought back the captcha. Flat day was the same time they brought it back. the few days that the server was captcha free the lag was better. now with captcha and flat day hitting same time omg was hard to log in, and lag was horrible. hope they realize that and take it back off again.

  4. #134

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    Quote Originally Posted by tieraaura View Post
    We didnt get the major lag till they brought back the captcha. Flat day was the same time they brought it back. the few days that the server was captcha free the lag was better. now with captcha and flat day hitting same time omg was hard to log in, and lag was horrible. hope they realize that and take it back off again.


    Captcha has nothing to do with lag at all. All servers are lagging. Removing the reports from the system allowed us a lot more space on the server, and made bots crash, which reduced lag. Removing Captcha was just a side effect. For 2 days, all servers were more or less lag free, I never saw more than 2-3s of lag on the servers I play on.

    But then the fun part... The bot makers came out with another version of the bot, which was able to bypass the problem with reports in alliance chat. It was only available to beta testers, but it was still enough to overload Evony's servers.

    As far as I can tell, the only thing Evony's done wrong is hiring programmers who suck at what they do lol. The bot makers are just better at writing code. The only way Evony is going to fix lag for good is if they find a way to keep the bot makers from "fixing" their fix, which may mean a total re-write of the game code itself.

  5. #135
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    61 is the only one I have noticed with lag. It is not good news and has been a consistent problem.

    158 is doing fine without captcha, lag is close to non existent as well

    Best wishes to those who were in ICECOLD, MERC, HONOR on 131, SOLACE on 144, thePack2 on 158

  6. #136

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    Lag is a constant also now on ss56. Right now its not possible to login and this are repeating several times every day. I suggest food burn to stop by reducing food by lets say 50% until youve found a solution. Thanks.

  7. #137

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    new report channel hmmmm, valley part of that not so hot and LAG, we have lag, surely not :P
    So much for that lol

  8. #138
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    evony just get rid of the lagg ffs .....


    I think that choosing between the aforementioned material (racism, profanity, nazism) and spongebob squarepants is a highly exaggerated extreme.

  9. #139
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    The reports channel is ridiculous. I cannot see what I hit when I farm, say, at server reset. The reports channel clears all those reports and I cant see what I hit and what I farmed. Also, clears the hits when I get booted or reload due to "clock of doom". Again, I dont know what was hit, how many troops were lost and remain, what was collected, etc. Please just put the reports back the way they were. This was NOT an improvement Evony! Also, this eliminates the ease of use for the Evony battle calculators as you cannot import the attack report as there IS no attack report!
    Last edited by madmaxwolf; 03-31-2012 at 05:06 PM. Reason: Adding more information

  10. #140
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    Quote Originally Posted by madmaxwolf View Post
    The reports channel is ridiculous. I cannot see what I hit when I farm, say, at server reset.
    When I am logged out, there is in my case a report

    http://ww.evonyurl.com/oh2xf9

    The reports channel clears all those reports and I cant see what I hit and what I farmed.
    That is a pain

    Also, clears the hits when I get booted or reload due to "clock of doom". Again, I dont know what was hit, how many troops were lost and remain, what was collected, etc.
    Fault, logging a job on this might be a good idea

    Please just put the reports back the way they were.
    Unfortunately this may not happen

    This was NOT an improvement Evony!
    A change with tradeoffs, some great, some not so good

    Also, this eliminates the ease of use for the Evony battle calculators as you cannot import the attack report as there IS no attack report!
    Agreed. Evonyurl evocalc and dxcalc are all good to have

    Quote Originally Posted by Dante-ss60 View Post
    new report channel hmmmm, valley part of that not so hot and LAG, we have lag, surely not :P
    So much for that lol
    http://ww.evonyurl.com/4qlczc

    Valley reports possible, log off, keep another tab open in the toolbar, log on after the hit

    But the reports channel will show medals as well

    [System]: <23:08:42> Defeat Forest(231,515), Prestige: 0. Hero Ward gains experience 46722. Troops Casualty: 1 Resource: Gold: 0 Food: 0 Iron: 0 Wood: 467220 Stone: 0 Treasure: Lion Medal. Conquered unsuccecssfully,
    Last edited by Mackay131; 04-01-2012 at 12:13 AM. Reason: add

    Best wishes to those who were in ICECOLD, MERC, HONOR on 131, SOLACE on 144, thePack2 on 158

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