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Thread: Are arranged, full FH, fights as legitimate as any other battle?

  1. #11
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    I seem to only find dirty r3tards on my server that would laaoove to agree to a full FH fight.

    But when they cap your hero you would hear about it for weeks. Even not to mention the ones that cap even insta warr heroes off me brag to no end.

    SO i think it depends on the personality of the server lol, i think im on a very dirty low level server; so im forced to play as such.

    We had a few 1 on 1's on 128 (pre-merge), but the larger players only seem to find it reasonable when there is nothing else to gain or lose. In other words your server is so laggy and dead so... whats to lose?
    **doing this for only hero exp is kinda dumb if you chose a red lol (bare in mind my previous resume' of my reds)**
    Im sure some ancient war quote is fitting here....
    <23:17>[Class E]: this game could be awesome

  2. #12
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    Quote Originally Posted by G0UD View Post
    Im sure some ancient war quote is fitting here....
    "All's fair in love and war" (Author unknown)
    "Fairness is a wonderful attribute, Major Anderson. It has nothing to do with war" (Colonel Graff - Ender's Game, by Orson Scott Card)
    "War grows out of the desire of the individual to gain advantage at the expense of his fellow man" (Napoleon Hill)

    How about my preference:
    "War doesn't negate decency. It demands it, even more than in times of peace" (Khaled Hosseini)
    Last edited by Khalee; 03-30-2012 at 02:38 AM.
    I don't believe in thinking before I speak
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  3. #13
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    Quote Originally Posted by Khalee View Post
    Legitimacy depends on your definition of what the game is about

    If you believe it's about beating an opponent fair and square, and having a little honour and common decency, then I believe it's entirely legitimate. After all, even real wars have rules (Geneva Conventions anyone?).

    If, however, you believe that the game is about using any and every tactic that a mind can think up, then maybe not.

    Not that I'm prejudiced or anything

    ~

    EDIT: On an unbiased note: at a point with many mech hits, a larger hero won't make a difference anyway. Addtionally, 1 or 2M troop kills against someone defending with a poli hero, or a much smaller hero than that used by the attacker, are still considered to be legitimate bragging proof, so if you ratchet up the hero on both sides, what's the diff?
    I agree with the bolded part. I'd say it's a lot more legitimate, as you're fighting against a player, and one who knows it is coming so they've prepped. While there may be rules, it's a much harder fight to have and a win is earned.

    Flaming CHICKEN!
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  4. #14

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    How many alts/interfaces per side so that i can determine legitimacy?

  5. #15
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    Skill isn't knowing when to spam, its knowing what waves to send to get the best result.
    Skill is knowing how to lose troops efficiently and still get the job done.

    So, yes. This is TOTALLY legit.. If your own ally members dont back you up.. Time for a new ally. lol.

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  6. #16

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    Quote Originally Posted by LORDBEASTwn1 View Post
    So, yes. This is TOTALLY legit.. If your own ally members dont back you up.. Time for a new ally. lol.
    By the time you get to late game level like BigNorr's server, ss54, you really shouldn't need all that much alliance assistance in a fight, especially not a prearranged one where you're guaranteeing both players will be online to participate.

    These are nice hits, but I think of this more as some kind of sparring exercise than an actual battle. This is because a lot of the common, risk-giving variables are missing. You don't have to wonder - is my opponent on or off? is some noob defending him right now or is it a bot? Should I risk using hero #2 or would it be safer to use #5/#6? You don't have to evaluate the pay off in quite the same way and you already know you won't cap his city, no matter how perfectly timed your waves or how many transporter hauls you take, because he's sitting right there to truce or speech text.

  7. #17
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    Quote Originally Posted by Abdiel View Post
    By the time you get to late game level like BigNorr's server, ss54, you really shouldn't need all that much alliance assistance in a fight, especially not a prearranged one where you're guaranteeing both players will be online to participate.
    I believe LORDBEASTwn1 meant that if his alliance mates don't back him figuratively, not with troops, since the battle was agreed to be 1v1

    Frankly, I have to agree with Beast, regardless of the level of the server, since if allies have no honour or basic decency, then they're not worthy of alliance.

    I'd rather have an honest and honourable enemy, than a dishonest and unscrupulous ally.
    I don't believe in thinking before I speak
    I prefer to be just as surprised as everyone else by what I say

  8. #18

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    BigNorr's post is not saying his alliance members did not support him. He said that his fight inspired a discussion in alliance chat over whether or not pre-arranged, FH-full fights and the reports generated therein could be compared to the reports garnered from spontaneous battles.

  9. #19
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    Quote Originally Posted by Abdiel View Post
    By the time you get to late game level like BigNorr's server, ss54, you really shouldn't need all that much alliance assistance in a fight, especially not a prearranged one where you're guaranteeing both players will be online to participate.
    I haven't fought with anyone for over a year, and i think that the only rein i've ever asked for during that time would have been scouts.
    Quote Originally Posted by .H0bbit View Post
    i understand u trying to explain battle mechanics and so on, and like i said not saying u are wrong, i know people that send the same wave of certain numbers, not cause it works, and they know better waves to do it and better results, but they send it cause they like the look of the numbers.
    The death of Evony.

  10. #20
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    Quote Originally Posted by Abdiel View Post
    By the time you get to late game level like BigNorr's server, ss54, you really shouldn't need all that much alliance assistance in a fight, especially not a prearranged one where you're guaranteeing both players will be online to participate.

    These are nice hits, but I think of this more as some kind of sparring exercise than an actual battle. This is because a lot of the common, risk-giving variables are missing. You don't have to wonder - is my opponent on or off? is some noob defending him right now or is it a bot? Should I risk using hero #2 or would it be safer to use #5/#6? You don't have to evaluate the pay off in quite the same way and you already know you won't cap his city, no matter how perfectly timed your waves or how many transporter hauls you take, because he's sitting right there to truce or speech text.
    To respond to this when attacking I always assume opponent is online or on bot and anyone with decent troops I always whisper first because if they are going to truce they will truce and if they are online I can usually talk them into staying peacemode to fight if I leave their res alone. When attacking I always assume I am never going to get much of the res or cap the city so if I do that's a bonus but I don't factor it into my attacking calculations lol. Hero wise any hero that is not my main is always expendable so the only factor affected by the full fh fight is that I used my main which I usually wouldn't do in a full FH fight anyway unless the person earns my trust. RedBaron did that by using his main to attack multiple times so if he was going to trust me I was going to trust him, and first set of attacks I sent I sent and recalled main in an attack to see if spots would magically open in his FH. Other then the main hero used the only factor changed from how I usually would go about attacking was I didn't need to save 3-5 spots for fh spam meaning I could get slightly more bang for my buck in each series of attacks.

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