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  1. #11

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    Quote Originally Posted by SickbyDefinition View Post

    Why should you have the ability to defend your city by only the troops locked in the city? The point of these effects is to mix up both defense and offense, it's to make you adapt and form a new manner of defense. You (presumably) have 9 other cities. So, with one city unable to march or open gates, what can you do to formulate a good defense for that city? There's that old saying.. a good defense is a good offense. Or, the more obvious choice for players who spend money: buy your own broken gates effect and either counter or make that offense.



    I'm not confusing anything. I moderate the Game suggestion box and we get suggestions dealing with both defender advantage over attackers and mixing up the game. These items can help make defense challenging for experienced players, it can bring life back into the game. So no, i'm not lumping anything together and i'm not Evony. I've played both games, i've coined, all that.
    It's only 'Broken Gates' I have the issue with. As to why should I have the ability to defend my city with the troops I built, hecky thump, well I thought that was a major part of the game, well what a noob I feel. Drat, well back to the drawing board, seems I have been playing this game wrong for all this time.

    Though I haven't really have I. What a silly, silly statement, that is like saying 'Why should you have the ability to attack my city?' Any good attacker, should relish the idea of going up against a good defender, not that I am saying I am a good defender. Troops are there to be killed. Although I am no where near the -3bil an hour burn lads/lasses, presumably you are and fair play to you if that is so. I like to put up a good fight, even if from a defensive point of view. I am not able, nor stupid enough to take on one of these war cities, nor is the alliance I am in able to as a whole.

    Also, the chances of you getting near to one of these players 'hub' cities is slim. You'd be lucky if you managed to get a spot 15 miles from it and that makes attempting to use this item a waste of time for the small/mid level player. No where have I yet to find a way of moving a one city player, enlighten me if you know something I don't. I am sure there would be many out there who would love to know this tactic. Also there is the retribution angle, which is slightly off putting for the small/mid level player.

    I only have 9 cities in total, I like to play with a free city space to fill flats. Most people who play with 10 cities, have other ways of filling the flats. Most here will know what they are and often raise issue with them. Sadly, due to restricted farming, or restricting another players farming. They are a good distance away from each other and therefore any offensive plans for the 'broken gates' is not really feasible, as any attacks are likely to land after the 1 hour period and the attacker will more than likely have ported by then with the goodies.

    States are often locked, so porting is very difficult. I know this as I ported out a city last night, so an alliance member could get into the state our alliance occupies. Random didn't work, nor did several of the state options. The chances are the states you can get into are often controlled by one player and those he/she says can stay there. So you jump out of the frying pan into the fire.

    So that leaves me with only one option, to spend. Sadly, although I have in the past spent a good deal of money on this game, at the moment I am not in a position to do so, even if I wanted to.

    Oh, I do have one other option and that is to pray to the Gods of Evony, that the wheel of doom will drop me several truces or some coins. Though there is more chance of plating rocking horse dung, than that happening.

    I don't see how 'broken gates' can bring 'life' back in to the game. To be honest the only way to really do that is to merge the servers that are dying a slow death.

    There is also another great saying 'If It Ain't Broke, Don't Fix It'
    Last edited by acer5200; 06-22-2012 at 11:40 AM.

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