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Thread: Banning accounts

  1. #51
    Join Date
    Mar 2011
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    Massachusetts
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    150

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    Quote Originally Posted by FarmU View Post
    why not make the in game changes so that to replicate few of those functions, so that you are not making an official bot, just making the farming part easier.
    If Evony (Dave M.) agrees with this idea then why is playing in client mode becomeing more and more difficult? Now we have pop-ups ( that are going to be fixed, but then still implemented) and functions like the favorites button dismantled. Where is the need for Evony to incorporate anything like Digisocial or whatever it is called?? It is clearly just obnoxious. I just dont understand what Evony is thinking other than their obvious presuposition that they can just do whatever they want to annoy their clients that have been loyal for years and we will all just continue to coin regardless. I think you need to be in a dream world to not see a clear disregard on Evony's behalf for their clients that can only be fueled by the assumption that we are all hooked on the game and their revenue is guaranteed regardless.

  2. #52

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    More and more new players are told by long term players to cheat. Use bots and multi-account. Evony don't realise that players are sick of Evony rules so they break them anyway. Plus this is growing all the time. Its is like a virus on Evony game.

    Honest players - not many left and this number is getting lower all the time. Evony can't do nothing about it. They ban accounts, but the banned just start over but this time spread their knowledge just to get revenge.

    Multi-account is not allowed. If they enforced this 100% there would be few left. It is like a virus and like I said the banned think it is fun to get revenge on Evony. This is why they put time into starting game again.

    I don't cheat but I understand why others do.

    I also know of a small group of players that are gathering evidence that Evony are breaking many laws.

    But there are honest players out there who have had their accounts banned for multi accounting. These play Evony from appartment block that share same IP.

    So whatever is said is a waste of time as Evony never listen

  3. #53

    Default Cheaters and banning

    Evony has said over and over that they ban cheaters, but I know of several instances where cheaters have been reported, and nothing ever happens because of it. The cheating ranged for truce stacking to multi-accounts, to even using a program to fill open flats so that an alliance can control a state. Conversations have been copied for evony where players have admitted all their alts, and admitted to filling the flats, but nothing happens. They will ban an ip of people living in dorms because one player was caught cheating but completely turn a blind eye to others, and the only difference I can see is that those players being reported are major coiners and maybe evony is afraid of chargebacks - not sure. Of course, evony denies that has anything to do with it, and I completely believe them.

  4. #54

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    The funny thing is Evonys still not understanding the point that 95% of every server bot, soo what will banning a few people here and there do? Just lose income... That's really about it, it's not going to solve the problem because we all know why people do it, because they want a life outside of Evony... and if you ask most people they will all say they will carry on untill they're banned. There's no merges, and all these new servers... Evony do what they like, when they feel like it, that's the only way of explaining these morons

  5. #55

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    The problem is the benefits of botting/account-sharing far outweigh playing the game normally, due to the amount of time it takes to accomplish various things within the game.

    For example, how long does it take you to build a level 10 city, or convert a level 10 NPC into a troop-production facility? How long does it take you to build enough troops so you can farm NPCs for resources. How many months, or years, did it take to build up 9 cities to the way you want them?

    Now, compare that time against the amount of time it takes for you to go to the beach one afternoon, or to the movies one evening, and then come home to find your account effectively reset -- down to a single city, all the heroes you spent months training gone, all your troops refuged, and your one remaining city at 0 rez, 0 loyalty, and 100% PG, because a dozen or so players from a top-tier alliance simultaneously targeted all your cities.


    So, when your alliance host says to you, "hey, if you give me your account password, i'll look after your account while you go to the beach"... what do you think the average evony player does?

  6. #56
    Join Date
    Mar 2010
    Location
    New Hampshire
    Posts
    258

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    TentPig, if that happened, it means you had a spy in your alliance and he was watching your every move. And no one cared to watch wr's to see what the heck was going on. That's what that means. As long as your gates are open, anyone can help save your city without having to log into your acct. As long of course as there are people on and willing to help.

  7. #57

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    Quote Originally Posted by LadyBrown View Post
    TentPig, if that happened, it means you had a spy in your alliance and he was watching your every move. And no one cared to watch wr's to see what the heck was going on. That's what that means. As long as your gates are open, anyone can help save your city without having to log into your acct. As long of course as there are people on and willing to help.
    Although that may be true, if a top notch already alliance decides to target one honest player, that player will go down.

    I've attacked enough people to know how truly useless reinforcing someone is.

    Once I kill a city, I PRAY some idiot sends in 1m archers after I already cleared the walls, Let me have a free cav smack.

    Reinforcing a city vs any decent attacker with enough troops is essentially sending your troops to slaughter. The attacker controls the cities defense at that point.

    So tent's point is still quite valid, even if you have the most active alliance and the most willing to help players, if that host says he'll log in, odds are you'll let him.
    SS37

    Less QQ more PewPew

    Quote Originally Posted by Prodigy the 5 View Post
    cush has a point... and he is right
    Ya.

  8. #58

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    Quote Originally Posted by LadyBrown View Post
    TentPig, if that happened, it means you had a spy in your alliance and he was watching your every move. And no one cared to watch wr's to see what the heck was going on. That's what that means. As long as your gates are open, anyone can help save your city without having to log into your acct. As long of course as there are people on and willing to help.
    It doesn't require a spy, all it requires is several members of an alliance monitoring your prestige over a period of time to determine your playing hours.

    Clearly you've never had a top-tier alliance port one of their war-cities next door to you.

    Even assuming your gates are open, there's no effective defense against a city with 25 million archers or a few million mech with associated layering.

    In addition, once your walls are gone and your wall bonus lost, people sending reinforcements is a complete waste of time (and their troops).

    It's gotten to the point where I don't even bother to have embassies in my cities any longer... There's no way I'm competing against someone with that many troops.


    Quote Originally Posted by cushseth View Post
    if that host says he'll log in, odds are you'll let him.
    Especially if you have truces. "Give me your keys and if you get hit I'll truce you till you get back".

    Who is going to say "no, thanks, I want to lose those cities it took me 6 months to build" to that?
    Last edited by TentPig; 08-12-2012 at 11:07 AM.

  9. #59
    Join Date
    Jun 2011
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    Waiting for cushseth to rep me.
    Posts
    1,857

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    Quote Originally Posted by TentPig View Post
    It doesn't require a spy, all it requires is several members of an alliance monitoring your prestige over a period of time to determine your playing hours.

    Clearly you've never had a top-tier alliance port one of their war-cities next door to you.

    Even assuming your gates are open, there's no effective defense against a city with 25 million archers or a few million mech with associated layering.

    In addition, once your walls are gone and your wall bonus lost, people sending reinforcements is a complete waste of time (and their troops).

    It's gotten to the point where I don't even bother to have embassies in my cities any longer... There's no way I'm competing against someone with that many troops.




    Especially if you have truces. "Give me your keys and if you get hit I'll truce you till you get back".

    Who is going to say "no, thanks, I want to lose those cities it took me 6 months to build" to that?


    Quote Originally Posted by cushseth View Post
    I don't care if your bad. But don't teach other people your badness.
    Quote Originally Posted by WiiTard View Post
    This little pony just remortgaged for more war ports.

  10. #60

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    Cupcake wars!
    Quote Originally Posted by NoMistakes View Post
    I hope Siphon doesnt post

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