
Originally Posted by
TentPig
It doesn't require a spy, all it requires is several members of an alliance monitoring your prestige over a period of time to determine your playing hours.
Clearly you've never had a top-tier alliance port one of their war-cities next door to you.
Even assuming your gates are open, there's no effective defense against a city with 25 million archers or a few million mech with associated layering.
In addition, once your walls are gone and your wall bonus lost, people sending reinforcements is a complete waste of time (and their troops).
It's gotten to the point where I don't even bother to have embassies in my cities any longer... There's no way I'm competing against someone with that many troops.
Especially if you have truces. "Give me your keys and if you get hit I'll truce you till you get back".
Who is going to say "no, thanks, I want to lose those cities it took me 6 months to build" to that?
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