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Thread: They want to fix comforting!

  1. #91

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    Quote Originally Posted by Morgan le Fay View Post
    I have attacked plenty of bots and they can be beaten. Just requires thinking outside the box.
    Morgan,

    It's entirely possible that you are much better at this facet of the game than I am, as I have not figured out how to capture a city under the following conditions:

    (Age II)

    Level 10 Warehouse
    10x HNM + Vesta's Blessing
    No Troops Inside
    Botted
    No insta-loyalty dropping Maintenance
    Available resource packs
    Available resources from truced cities
    Available resources from double truced cities
    Available resources from triple truced cities
    Available speech texts on auto-use; auto-buy

    Other than the following methods of capturing, which I am not willing to do:

    DDoS attack
    Vandalism of electrical/ISP systems
    Assault
    PayPal Chargeback

    Can you at least give me a hint as to my legal options of capturing the city at this point? Assume negotiations are off the table.

    Thanks,

    Wolf
    Last edited by WolfgangMA; 07-31-2012 at 12:22 PM. Reason: Added Details

  2. #92
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    Y'all overlooking one small detail. A bot is a piece of software, until it's told otherwise it'll do only what it's programmed. Use that against it.

    *Hint nearly all players have all their cities on bots. Multi attacking cities confuses the script. If it hides res, watch the timing between it removing the res and returning it back into the city-so time an attack to land when it does.

    And lets not forget the massive complaining about broken gates. Here was a god given strat that allowed you (at least temporarily until the script makers over rode it) to force the gates gates open or closed. It'll helped with the bots, but everyone was more concerned about their own accounts rather than looking at the bigger picture.

    Sometimes gathering the resources and killing a red's troops can be just as damaging to them as capping a city (with the exception of Age 2's HCs, agreed). So maybe it's time to stop whining about what you aren't getting and come up with a new game plan.

    Thanks to Infinitus for the epic B'day pressie!

  3. #93

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    Dear Ms. le Fay,

    Your response entirely ignores several of Wolf's conditions.

    1. There are already no troops in the city. Broken gates does nothing.
    2. Cities are truced, double truced, tripple truced - only the hc you wish to grab can be attacked. All other cities are truced and cannot be touched. For days and weeks at a time.

    It is, perhaps, just as damaging to gather a red's resources and kill off their troops, but it cannot be done with nonstop truce. Since other cities cannot be attacked, there is no way to attack multiple cities at once, thus confusing the bot. Do you have any other suggestions?

    Thank you in advance for you thoughts.

    QT

  4. #94
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    Quote Originally Posted by Morgan le Fay View Post
    Y'all overlooking one small detail. A bot is a piece of software, until it's told otherwise it'll do only what it's programmed. Use that against it.

    *Hint nearly all players have all their cities on bots. Multi attacking cities confuses the script. If it hides res, watch the timing between it removing the res and returning it back into the city-so time an attack to land when it does.

    And lets not forget the massive complaining about broken gates. Here was a god given strat that allowed you (at least temporarily until the script makers over rode it) to force the gates gates open or closed. It'll helped with the bots, but everyone was more concerned about their own accounts rather than looking at the bigger picture.

    Sometimes gathering the resources and killing a red's troops can be just as damaging to them as capping a city (with the exception of Age 2's HCs, agreed). So maybe it's time to stop whining about what you aren't getting and come up with a new game plan.
    A bot can fight the effect of Broken Gates?
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  5. #95

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    Quote Originally Posted by Morgan le Fay View Post
    So maybe it's time to stop whining
    lol. you think?

    and come up with a new game plan.
    naaaaah. that requires THOUGHT. They'd rather take what they've learned from the the multiple guides other people have written and then complain when that doesn't work, rather than attempt to figure out new methods of game mechanics on their own.

  6. #96
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    Quote Originally Posted by Morgan le Fay View Post
    Y'all overlooking one small detail. A bot is a piece of software, until it's told otherwise it'll do only what it's programmed. Use that against it.

    *Hint nearly all players have all their cities on bots. Multi attacking cities confuses the script. If it hides res, watch the timing between it removing the res and returning it back into the city-so time an attack to land when it does.

    And lets not forget the massive complaining about broken gates. Here was a god given strat that allowed you (at least temporarily until the script makers over rode it) to force the gates gates open or closed. It'll helped with the bots, but everyone was more concerned about their own accounts rather than looking at the bigger picture.

    Sometimes gathering the resources and killing a red's troops can be just as damaging to them as capping a city (with the exception of Age 2's HCs, agreed). So maybe it's time to stop whining about what you aren't getting and come up with a new game plan.
    Yeah this doesn't answer Wolfgang's points. Not to mention, we ARE referring to Age 2 HCs.

    And even it is possible, it still shouldn't be such a hassle. A player should only gain an advantage defending if they are online.


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  7. #97

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    Quote Originally Posted by QueTee View Post
    2. Cities are truced, double truced, tripple truced - only the hc you wish to grab can be attacked. All other cities are truced and cannot be touched. For days and weeks at a time.
    Using the evony client you cannot apply more than 1 truce agreement sequentially.

    It would be extremely easy for evony's admins to detect when someone attempts to apply a 2nd truce agreement during the cooldown -- which by definition means that person is using a bot.

    Rather than demanding Evony change comforting, why don't you demand they enforce their TOS by detecting and eliminating people who game the system using the multi-truce exploit?

    Wouldn't that make more sense, and be easier?

    Unless, of course, your whine really has nothing to do with the issue you illustrated, but instead you simply want the comforting mechanism changed so you can have your cupcake, no matter what.
    Last edited by TentPig; 07-31-2012 at 01:09 PM.

  8. #98
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    Quote Originally Posted by Melri View Post
    A bot can fight the effect of Broken Gates?
    Oopsie, faux pas. Meant that it'll work until the botters find a way to override it. Sometimes my fingers runaway with themselves.

    Quote Originally Posted by QueTee View Post
    Dear Ms. le Fay,

    Your response entirely ignores several of Wolf's conditions.

    1. There are already no troops in the city. Broken gates does nothing.
    2. Cities are truced, double truced, tripple truced - only the hc you wish to grab can be attacked. All other cities are truced and cannot be touched. For days and weeks at a time.

    It is, perhaps, just as damaging to gather a red's resources and kill off their troops, but it cannot be done with nonstop truce. Since other cities cannot be attacked, there is no way to attack multiple cities at once, thus confusing the bot. Do you have any other suggestions?

    Thank you in advance for you thoughts.

    QT
    My advice, gather the evidence and report them.

    It's actually become less common in Age I because more often than not that's exactly how botters have been caught. Reason; unless your're running 3rd party software there's no way you can stack truces.

    Quote Originally Posted by TentPig View Post
    naaaaah. that requires THOUGHT. They'd rather take what they've learned from the the multiple guides other people have written and then complain when that doesn't work, rather than attempt to figure out new methods of game mechanics on their own.
    You and I as well as most of the old honour guard all know that this game evolves all the time. It seems it's time to look at how the game has developed and then play accordingly.

    EDIT: Tentpig's right it a darn sight easier in removing the cause of everyone's grief rather than make us all suffer.
    Last edited by Morgan le Fay; 07-31-2012 at 01:09 PM.

    Thanks to Infinitus for the epic B'day pressie!

  9. #99
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    Quote Originally Posted by TentPig View Post
    Using the evony client you cannot apply more than 1 truce agreement sequentially.

    It would be extremely easy for evony's admins to detect when someone attempts to apply a 2nd truce agreement during the cooldown -- which by definition means that person is using a bot.

    Rather than demanding Evony change comforting, why don't you demand they enforce their TOS by detecting and eliminating people who game the system using the multi-truce exploit?

    Wouldn't that make more sense, and be easier?
    If only...


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  10. #100

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    Quote Originally Posted by TentPig View Post
    Using the evony client you cannot apply more than 1 truce agreement sequentially.

    It would be extremely easy for evony's admins to detect when someone attempts to apply a 2nd truce agreement during the cooldown -- which by definition means that person is using a bot.

    Rather than demanding Evony change comforting, why don't you demand they enforce their TOS by detecting and eliminating people who game the system using the multi-truce exploit?

    Wouldn't that make more sense, and be easier?
    It's easier to report, but I have seen no consequences from those reports. At this point, Evony is offering at least some solution to one of the major problems of the game. Rather than demanding a different one, I am strongly suggesting that some solution is better than no solution at all. Realistically, I think botting has become so common that enforcing ToS would put put Evony out of business. It might be that I am just on a really screwed up server, but in reviewing other people's comments, I think not.

    So, on the wild assumption that Evony is not going to suddenly start enforcing its ToS, as they haven't in years....Let's at least fix some of the issues that have made this game boring. Inability to conquer completely undefended cities is at the top of the list. If others, including Ms. le Fay, know of truly effective way of dealing with the issue of undefended non-stop-comforted cities, this would be a wonderful place to share with the rest of us. Otherwise, let's at least fix comforting!

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