I'm not sure what stops you from robbing a bank, but for me, robbing a bank is taking money that is not mine, as mine. I believe people are rational, and because of that, have the capability to be ethical (though this can be defined in a great many number of ways). Its unethical for me to rob a bank, so I don't do it. The punishment for robbing a bank is a secondary demotivator for me, and hopefully a lot of other people.
Comforting is not the only issue that bots can exploit beyond reasonableness, but changing it can level up the playing field. I am a strong believer that you should not be able to keep a city that you cannot defend. Comforting to keep a city is not defending it. I don't see a reason why anyone, botter or not, should be able to just get online, and comfort to keep their city and lose no troops in doing so. Any city should be capturable, whether offline or online. If you are online, you have at least 90 minutes to move troops in if you do not have any defending.
I do however agree that there is no punishment for those that cheat, but to put it frankly, nearly everyone has cheated at some point or another. To truly be fair while also being just, they would have to equally punish all those that have cheated. And that, while I wouldn't mind it, is not reasonable.
I saw a solution posted by Kiki on the feedback forums that I agree with on that subject, definately worth a look at.
NA24: CELTS - Retired
NA33: INSOMNIA - Retired
NA43: Relapse
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