huh? food cheaper than lumber and iron? guess you haven't stuck out a server for any considerable amount of time.....last time I looked on na32 (server is approx 1.5 years old) food was over 10 per unit...lumber under 3 and iron at 0.7
With any kind of large army on a server similar to 32 switching to complete sawmills and/or iron mines wouldn't be beneficial to trying to sustain troops. Much more efficient early in a server to have fields go one way or another (iron or lumber) but after 6 months or so once the food prices rise nearer to lumber/iron costs, the only real option is straight farms imo (it simply slows the bleeding as a server progresses), plus you can stack more racks with the lower cott requirements depending on your population needs. Here's a couple numbers for ya.....
You get 30x food vs res in a lvl 10
You get 17x food vs res in a lvl 5
You get 13x food vs res in a lvl 4
If you were to do the math on that at the rates on older servers you can buy as much resources as you could ever use.....that is dependant on your online amount of time naturally and if you can keep up with a massive army eating everything in sight
Idk cut upkeep in half of the current setup would be nice but I know people who would gouge your eyes out, and sell their children for a vesta so that would just affect Evony's bottom dollar in the end. I would rally for multi-tap to be re-instated but we all know that won't happen. Something should be done about market prices and/or producing, farming resources, but I'm sure there are plenty of other fixes on top of everyone's list that should be fixed first. Obviously bots ruin the market and getting rid of them will probably be the end all solution to most of the issues players have.
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