
Originally Posted by
Gillivray
That is a very good point about what appears to be the evony business model. Players spend more money when online. If you can lose a city when you are online or off, not much of an incentive for a player, especially a normal player who does not have millions upon millions of troops to defend with, to spend as much time online.
but Morgan is right, and this topic has been done to death and no one ever changes their mind, and probably no one from evony actually reads it. :/
It is really the HCs that matter here. With regular cities, porting and trucing also give breaks. So if, and that is a very big "IF", they ever fix comforting, the solution for the weaker player is to not have HCs.
NA20 - Genocide
NA31 - CareBear
NA40 -1
Bookmarks