
Originally Posted by
NA12ChupaCabra
CD gets your ranged killed first and cheaply once your towers are gone...which could be 1-3 waves depending on attacker / troops sent.
So, terrible D for offline. It shouldn't even be a discussion in Age II where we don't have instant wall heroes unless you have enough non-ranged to make it a very expensive kill for the attacker.
I actually had a couple friends who are very experienced in battle mechanics on age1 test CD on age2 and the differences in battle mechanics actually meant that, depending on how they set up the CD, it was better than any mech/scout or other 5k def to be used ... course ur right being online is the only way to maintain a CD properly so taht it works as effectively as u plan it to.
not sure what u mean by "enough" non-ranged ... do u mind quantifying that?
Stal/Nerds
Age1 - s152 - Rebellion/TAKEDOWN (retired)
Age2 - CA4 - CandySto/187, 21, ReU/666/666_324 (Found Partner) (dormant)
CoE - ClosedBeta1 - TAKEDOWN (left/got bored)
Discipline Honor Determination
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