http://evonyurl.com/vsxojd
Leaves a flat - way cool
√ http://imm.io/DFXY![]()
http://evonyurl.com/vsxojd
Leaves a flat - way cool
√ http://imm.io/DFXY![]()
Last edited by Mackay131; 09-08-2012 at 05:51 PM. Reason: add pix
Best wishes to those who were in ICECOLD, MERC, HONOR on 131, SOLACE on 144, thePack2 on 158
This for age 2?
Fobbing? No. It's easy to make a claim, it's something else to submit a ticket. As has been explained many times before a ticket has to be made so we can track the issue, and have a history on it. Also, that's how we gauge when a problem is happening.
If a player won't make a ticket, they probably aren't having a problem.
I'm going to look into this issue with actives being removed from the map later.
However, here's a question:
Why should activity level matter? If someone has their last city zeroed, wouldn't a new location aid them in rebuilding and getting a respite from the constant attacks required to 0 someone?
Why would they want to stay in their known location in order to get attacked more? I can imagine if it happened to me, I'd want to move to a new location for free to start over with my rebuilding.
Flaming CHICKEN!
Courtesy: Sturm
Does it work for age 2 dave? Also if u get zeroed and your city drops to 0 and disapears when you come back are you starting from scratch in a new area or do u get your last city still in a new location?
Na4 Vengence (VidiVici) - Retired
Na43 3 (Troika) - Current
Kinda pointing out that you don't really play, here Dave
On a new server, coiners are at a destructive level within the week, but people being destroyed aren't necessarily permanent neighbours. Even so, whilst a random re-drop elsewhere within the same state (thus keeping them within distance of their alliance mates) might be helpful... a completely random re-drop anywhere on the map leaves this noob account needing a teleport in order to get back to their alliance state.
However, here's a question:
Why shouldn't activity level matter? If Evony is officially stating (as have both you and Thantium) that ONLY inactives are being removed, then shouldn't that be the level of service provided?
I don't believe in thinking before I speak
I prefer to be just as surprised as everyone else by what I say
I was not aware of when this started,
but this is certainly something to celebrate.
Accounts with less than 100 prestige will be flagged inactive after 12 days with no login.
Accounts with between 100 and 1000 prestige will be flagged inactive after 14 days with no login.
Accounts with more than 1000 prestige are subject to being flagged inactive after 100 days with no login. We are not currently marking these accounts inactive, but we may do so in the future without further notice.
In addition, accounts which have only one city, and that city has high grievance with 0 loyalty will be flagged as inactive after 40 days with no login.
Source unknown but somewhere in the BBS as I recall
Last edited by Mackay131; 09-09-2012 at 02:30 AM. Reason: Add inactive definition
Best wishes to those who were in ICECOLD, MERC, HONOR on 131, SOLACE on 144, thePack2 on 158
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