Quote Originally Posted by Septycon View Post
So if you have 100k rams, 30k balli/pults, and 500k archers.. and I camptime a 57k balli 43k pult wave followed by a 95k pult wave layered and like 6-7 90k scout rainbows with mechs and a 99k ram bomb.. then from another city camptime 500-600k transports.. all camptimed to land within 1-2secs.. you are gonna defend that with 1 city??

haha I hate when players act like they know the game and how to play.

You need atleast 2 cities to attempt a defense, otherwise you are gonna just play gate games. And even with 2 cities alot of players wouldn't even know where to start to defend that.

Not to mention it's hard enough to feed 100k rams in a nonwarcity without some type of food incoming from various methods.

You'll just truce or holiday if an attacker that good gets next to you while you are not set up to defend, cause you actually can't risk losing your resources now. Before, you could lose a little and live to fight for another day.
simply put, yes lol, there are 3 different fences i have in mind right now that would kill all those waves,

1 results in roughly 20k ram loss, another results in 3k bally loss, the other results in 40k archer loss, all very acceptable to me considering what the attackers losing. 1 of those defences depnds largely on hero gear, the other 2 do not