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Thread: Risen cost of Comfort.

  1. #331
    Join Date
    Oct 2011
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    Default Stop Complaining

    I like this new comfort policy. Finally to cap a city thats has almost no defense, belongs to a player with 7 or more cities and has like 300k arch total between all, or the im just a farmville style player, can be taken without the need of fighting for hrs and hrs, just because the player comforts every 15 minutes. This is a war game, you are suppose to lose stuff and fight to get it back. If you dont want to comfort, put troops on your city.

  2. #332

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    Quote Originally Posted by Dawnseeker View Post
    Capping cities is a good thing. It keeps the game fresh and keeps the landscape from going stale. It is certainly still possible to defend, but now a defender has to win battles. Defenders still have the advantage but its no longer possible to simply say "this far and no farther" with any city, anywhere.
    As already stated by others how does this stop "its no longer possible to simply say "this far and no farther" with any city, anywhere"??? It is still possible to comfort it just costs more and you have to now risk riots as you are no longer as able to keep griev lower than 100 when attacked.

    All this is going to affect is 3rd party software that was set to continually comfort at a set interval (if they are able to do this of course ) and none of them will still be set that way anymore.

    If evony want to get rid of the bots then just get rid of the bots. Stop pretending these changes are necessary as everyone knows they are aimed at the botters. Either man up and restore yr game to how it used to be played by the majority or leave it be.

    At the very least keep new changes to new servers (as has been said many times in many threads)

  3. #333

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    Quote Originally Posted by HumanCentipede View Post
    As already stated by others how does this stop "its no longer possible to simply say "this far and no farther" with any city, anywhere"??? It is still possible to comfort it just costs more and you have to now risk riots as you are no longer as able to keep griev lower than 100 when attacked.
    I think you just answered your own question. Endless comforting is now cost prohibitive. Gotta fight to win!

    As for your suggestions and others in this thread, thanks! I'll pass them along to the team.

    Quote Originally Posted by wildwolf_BOS View Post
    If you dont want to comfort, put troops on your city.
    Bingo!
    Legendary Hero

  4. #334

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    Quote Originally Posted by Dawnseeker View Post
    Capping cities is a good thing. It keeps the game fresh and keeps the landscape from going stale. It is certainly still possible to defend, but now a defender has to win battles. Defenders still have the advantage but its no longer possible to simply say "this far and no farther" with any city, anywhere.
    As a few in this thread have stated already in AGE II HC's that were nearly impossible to capture now may be actually changing hands on several occasions. This alone will change the dynamic of some servers and may possibly lengthen a servers life..........I know I left an age II server due to the constant monotony of the "this far and no further" mentality you described. Being much more of an offensive minded person than a defensive one (defense is boring plus I prefer to fight on my terms) after months and months of not having goals other than wiping cities over and over again with nothing but the same results I said screw it and moved on. A definition of insanity is doing the same thing over and over and expecting different results funny I find similarity in some of the arguments against the change.

    I'm one for having state caps and 0,0 switch hands on occasion to provide continued goals and opportunities for a team to work together. A group of individuals that work towards a goal shouldn't be shut down by the defenders cowardice of actually admitting defeat and clicking 1 button until the attackers grow tired and give up. Nothing wrong with constant changes in the control of power. Makes things more worthwhile and people can justify the time and money invested in building armies and the boredom of endless farming requirements.

    For teams of people who are vested towards continuing to grow or earning back something that was taken or lost through battle they have a slightly better chance at doing so as it seems. Things should be won and lost at or near the same scale.......this comforting adjustment took away the massive unbalanced favor the defender with NO TROOPS always had. The guy WITH TROOPS still has the same advantage as it should be. There is no reason to change something when someone can actually defend their city.

    This is a war game, you are suppose to lose stuff and fight to get it back. If you dont want to comfort, put troops on your city.
    Well said!

    This is exactly what it all boils down to........need more players with this perspective, not people who play the blame game, cast theories and make excuses for lack of troops....lack of experience....or lack of skill.


    EDIT: Didn't use a reference to bot's 1 time......lets see if someone opposing my post can do the same in their argument.
    Last edited by xTONYx; 10-02-2012 at 01:41 PM.

    I say the comforting change is a step in the right direction, I argue facts and real ongoing situations of the matter...
    You dream up ideas that don't exist and STILL blame botters and STILL feel it's fair to have something forever in a war game...

  5. #335

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    i gave up following this thread a while back but the change has been here for a few days and weve had the chance to get a feel for it and i want to say that i personally like this change, ya ppl may lose cities on there alts or even main accts but isnt that what this game is about? ya, the bot makes ppl feel safe for there heroes and cities but really, is that how it is supposed to be? it makes the game fun again being able to cap cities just for the sheer pleasure in npcing them
    Quote Originally Posted by acer5200 View Post
    PS: Mech wasn't trolling.

  6. #336
    Join Date
    May 2010
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    Default

    I don't think I need to repeat myself when I say, great we're capping cities but how long. The How long? is the key thing here. I still maintain it won't last long, bots will be back protecting cities. In fact,it seems that the bigger alliances with all their bots and alts are scything through the smaller alliances without any retaliation. As I said before, whitewash.

    As for put troops in your city, I'll like to see you defend with troops when you have 50+ attacks coming at you, thanks to bot scripting landing exactly the same time. Before I'd just removed my troops and resources, then comforted at intervals and waited until they gave up and moved on. Now I'll just move everything out and NPC my city, I can't defend against that I'm not a computer, instantly move troops in and out or shut my gates in a blink of an eye. I'm quite capable of defending but I'm not going to apologize for being human and incapable of beating software.

    There is nothing 'balanced or fair' about this. Botters still win whichever angle you use.

    Anyway enough of my opinions check out the Feedback forum.

    http://feedback.evony.com/evony/topi...orting_changes

    Thanks to Infinitus for the epic B'day pressie!

  7. #337

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    Quote Originally Posted by Morgan le Fay View Post
    bots....
    bots......
    and alts.....
    Botters.....

    Quote Originally Posted by Morgan le Fay View Post
    Before I'd just removed my troops and resources, then comforted at intervals and waited until they gave up and moved on.
    Explains alot!

    No wonder you are against the change, completely makes sense now ..........

    I say the comforting change is a step in the right direction, I argue facts and real ongoing situations of the matter...
    You dream up ideas that don't exist and STILL blame botters and STILL feel it's fair to have something forever in a war game...

  8. #338
    Join Date
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    Cracking my whip
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    Default

    As I said you try and defend against 50+ incoming attacks exactly the same time. I really don't think you would be that successful but then again no one would. This fix was supposed reduce botting and balance out the game. I was just pointing out that's far from true.

    Oh in future don't use false quotes when quoting me it makes you look silly

    Thanks to Infinitus for the epic B'day pressie!

  9. #339
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    North Carolina, USA
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    Default

    This thread has runnith thy course.
    Sig by Jade

    S131, 148, 156, 165 (retired)

  10. #340

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    Quote Originally Posted by Morgan le Fay View Post
    I don't think I need to repeat myself when I say, great we're capping cities but how long. The How long? is the key thing here. I still maintain it won't last long, bots will be back protecting cities. In fact,it seems that the bigger alliances with all their bots and alts are scything through the smaller alliances without any retaliation. As I said before, whitewash.

    As for put troops in your city, I'll like to see you defend with troops when you have 50+ attacks coming at you, thanks to bot scripting landing exactly the same time. Before I'd just removed my troops and resources, then comforted at intervals and waited until they gave up and moved on. Now I'll just move everything out and NPC my city, I can't defend against that I'm not a computer, instantly move troops in and out or shut my gates in a blink of an eye. I'm quite capable of defending but I'm not going to apologize for being human and incapable of beating software.

    There is nothing 'balanced or fair' about this. Botters still win whichever angle you use.

    Anyway enough of my opinions check out the Feedback forum.

    http://feedback.evony.com/evony/topi...orting_changes

    False Quotes?
    There ya go highlighted the words I pulled exactly from your post.......thanks again for making your reasoning clear, I'm sure everyone will now understand your determination in fighting for what you believe.......Shoot I'd probably do the same if my style of defense was......

    (as you quoted)

    "Before I'd just removed my troops and resources, then comforted at intervals and waited until they gave up and moved on."

    Had no idea that was your reasoning, wish you would have said that months ago I would never have wasted so much time debating what you said.....

    I say the comforting change is a step in the right direction, I argue facts and real ongoing situations of the matter...
    You dream up ideas that don't exist and STILL blame botters and STILL feel it's fair to have something forever in a war game...

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