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Thread: Using governor to keep there hcs.

  1. #21

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    Quote Originally Posted by Freshy View Post
    Gov cant raise loyalty more than once a hour. It doesn't matter if you have a bot or not. They used a speech text and I have the Skype chats to prove it. Ask anyone who knows me I can't stand when people use bots especially when they use them in truce agreements before 12hr cool-down and things like that. It's abusing the game and making it something that its not supposed to be.
    Had a guy holding a 16 in truce 12 hours and then 5m later went back in for 24. Say what you will but the whole server knows this happened as its pretty easy to check a city on an account and see how long it is truced for. And the gov has the effect of raising loy on all cities so when your hitting two and they both go up at the same exact time its pretty obvious. Beyond that the texts would allways come out at exactly 3 loy within about 30s of reaching that threshold when gov was used on the other 16. Oh and at the 14 even with 3x fleet feet the gates still closed on everything but cav loy. Somehow I doubt your guy can react in 3s to open them up. Had to send the cav loy and instant sb to take the bally out. But again not accusing anyone here because thats not permitted but merely sharing my experience. Names have allso been omitted.

    I think alot of the problem is that while you can no longer get texts from facebook the accounts did not get reset to a reasonable level of say 20 texts. Even with comforting changes it will still take 4+ days of constant attacks to get the city assuming they don't slip any comforting in. Can't hit there 10s cause they will just supress them and comfort after there is no risk of losing res. I just wish players in this game could admit when there beat and lose with dignity instead of praying it out. Ofcourse from what I have seen some of them are delusional enough to think they have the slightest chance of winning.
    Last edited by LordSauron; 10-04-2012 at 03:16 AM.

  2. #22

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    The player in question if I think I know what 16 you are talking about claims to have logged in game and done it and it worked, weather or not that's true I don't know. I screen shot now anytime someone truces and if in 12 hours they truce again I'll screen shot again and report. When u said that about two players accounts loyalty rising within 30 min of each other I was unaware u were hitting 2 cities each on both accounts. I will check into this further and see what I find out. I have seen however a member in my alliance open and close within 1-2 seconds. However he has an $8000 computer a 25GB internet connection and is the best defender I know personally. When you play evony at his house its a completely different game absolutely no lag.

  3. #23

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    Quote Originally Posted by Freshy View Post
    The player in question if I think I know what 16 you are talking about claims to have logged in game and done it and it worked, weather or not that's true I don't know. I screen shot now anytime someone truces and if in 12 hours they truce again I'll screen shot again and report. When u said that about two players accounts loyalty rising within 30 min of each other I was unaware u were hitting 2 cities each on both accounts. I will check into this further and see what I find out. I have seen however a member in my alliance open and close within 1-2 seconds. However he has an $8000 computer a 25GB internet connection and is the best defender I know personally. When you play evony at his house its a completely different game absolutely no lag.
    Let me be clear. I meant the loy was raising in both cities on one account at the same time which is how I know gov was in play. Whenever a text was used it was only used at 3 loy but someimes the 14 and 16 would go up to 100 and one of the 2 would only be at 8 or 9 which is a waste if it had been a text. As far as opening gates for 3s cav loy by the time you see what is beeing sent its allready hit and it most certainly was not opened without a wave sent. Gates closed for all scout attempts and all scoutbombs but anytime a loy wave was sent it would open. 3s is not enough time to check the incoming and then work gates regardless of lag esp with a second city sending longer waves without feet keeping the flash going. And after the first time I got a bomb to hit the mechs you'd think a human would have left them closed and not taken 5 more. And then for a person to sit there and build 1 warrior 1 archer 1 pike 1 sword and a worker for 6 hours along with 1 abatis 1 dt and 1 trap with no troops put in ever? Some serious dedication there.

  4. #24

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    If your hitting a 14 and a 16 belonging to the same player - why on earth are you concerned over whether it is in truce or not? It makes not one bit of difference, you can continue to hit the HC's regardless.

    Yes it limits the ability to use strats on that HC but your still able to hit it.

    If you target two or three different players in a single alliance all with value assets then even with Gov on their side you will be able to force the player to use up their speech texts. The game dynamics have changed with the removal of Speech Texts from FB and now the additional cost of comforting, it WILL take time for the field to level out a bit, just don't expect instant results... utilise the changes to your advantage
    There's nothing to see here... please move along in an orderly fashion.

  5. #25

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    Quote Originally Posted by -scar- View Post
    If your hitting a 14 and a 16 belonging to the same player - why on earth are you concerned over whether it is in truce or not? It makes not one bit of difference, you can continue to hit the HC's regardless.

    Yes it limits the ability to use strats on that HC but your still able to hit it.

    If you target two or three different players in a single alliance all with value assets then even with Gov on their side you will be able to force the player to use up their speech texts. The game dynamics have changed with the removal of Speech Texts from FB and now the additional cost of comforting, it WILL take time for the field to level out a bit, just don't expect instant results... utilise the changes to your advantage
    Because the cities right next to it were feeding it res to comfort and we couldn't clean them out. This was before the increased cost but is still a problem if the city is right next to your target and is never attackable. But regardless its just as much the principal of the thing.

  6. #26
    Join Date
    Aug 2009
    Location
    New Zealand
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    676

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    Gov can only raise one persons loyalty per hour :/ Hit different players 16's 14's at the same time...
    Or win Gov.. If your enemies are cheating to get Gov (making lots of alts) then do the same if it really matters that much to you

    Past - Huntah Immortal,Shawn Insomnia
    Present - Blacklistt Relapse


    You're like the pyromancer, you only come out when something needs to be blown up

  7. #27

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    Quote Originally Posted by Huntahh View Post
    Gov can only raise one persons loyalty per hour :/ Hit different players 16's 14's at the same time...
    Or win Gov.. If your enemies are cheating to get Gov (making lots of alts) then do the same if it really matters that much to you
    Problem is that between the 2 accounts whose 16s we hit they have enough texts on them to keep the loy up for 8 days straight without a single comfort using gov as well. This is pretty unreasonable and the texts accumulated before the fb change need to be capped to 20 or so or its allmost a pointless change on old servers. The moment the account drops low on texts they will wait for an oppurtunity to flip the 16s and in 4 days time they will no doubt find one. While the comforting changes help out against bots they do nothing against account share and huge stockpiles of speechtexts. I myself have over 100 and hardly clicked the post. Its just from ammies. This all assumes they have just 100. Considering how much comforting they do in that alliance it could easily be over 1k texts. And g/l beating that anytime this year.

  8. #28

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    Yeah the speech texts off FB were a legitimate tool at one point, what do you expect? So your telling me that if you switched roles with the defender you wouldn't utilize the massive amount of speech texts to retain the HC you are currently attacking? You would just hand it over?

    I say the comforting change is a step in the right direction, I argue facts and real ongoing situations of the matter...
    You dream up ideas that don't exist and STILL blame botters and STILL feel it's fair to have something forever in a war game...

  9. #29
    Join Date
    Aug 2009
    Location
    New Zealand
    Posts
    676

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    Quote Originally Posted by LordSauron View Post
    Problem is that between the 2 accounts whose 16s we hit they have enough texts on them to keep the loy up for 8 days straight without a single comfort using gov as well. This is pretty unreasonable and the texts accumulated before the fb change need to be capped to 20 or so or its allmost a pointless change on old servers. The moment the account drops low on texts they will wait for an oppurtunity to flip the 16s and in 4 days time they will no doubt find one. While the comforting changes help out against bots they do nothing against account share and huge stockpiles of speechtexts. I myself have over 100 and hardly clicked the post. Its just from ammies. This all assumes they have just 100. Considering how much comforting they do in that alliance it could easily be over 1k texts. And g/l beating that anytime this year.
    Yeah but sh1t happens, we got a good change that will atleast not make it impossible anymore.
    If its such a problem you should seriously just do what they're doing and win gov, thats what I would do if I ever felt it was a big enough issue

    Past - Huntah Immortal,Shawn Insomnia
    Present - Blacklistt Relapse


    You're like the pyromancer, you only come out when something needs to be blown up

  10. #30

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    Quote Originally Posted by xTONYx View Post
    Yeah the speech texts off FB were a legitimate tool at one point, what do you expect? So your telling me that if you switched roles with the defender you wouldn't utilize the massive amount of speech texts to retain the HC you are currently attacking? You would just hand it over?
    No I'd defend it properly. The servers been up a year and a half and this 16 had 2.5m arch in it. Ofcourse I have never been brooken in a city on this server but if I was I'd not comfort it for days. At most I'd use texts for an hour or two while setting up more troops to defend it with and a good wall que to come out. I might even go so far as to close gates every so often to replenish ri allthough right now I've not had to ever do that. Considering an account worthy of a 16 produces 300-400k archers a day 2.5m is a bad joke. The 14 had like 400k in it.

    Case and point. No city on my account has under 1.75m arch in it and my hc is a cool 12m with more then enough war in each to cover from scoutbombs. And I do hit believe me but I don't ever go under 30m archer on the account. If this 16 had what most of them do I'd have a hard time with it but it got cleared in 10 minutes or less. The trick to such good counts is to not lose anything on defense and only attack when your ready. If anyone would think you could only achieve such counts with a tos violation consider that in the time the servers been up a 9 set account could have made 150m archers if thats all it built.

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