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Thread: Why do Players Bot and What can be Done to Reduce it?

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  1. #15
    Join Date
    Sep 2010
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    Oh! Muligan!
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    Quote Originally Posted by Hachi View Post
    The major limiting factor to army size for people that don't bot is food. Durr. That was the main point behind a bot when it started getting going was so that you could build bigger armies because you could now feed them with a program farming 24/7. And yes, the game, without the need to farm, would be very different. If you want that experience, go play Age II.

    Second point: I'm saying that if you put a cap on the point to where you can build to, what would be the point to build to that cap and then just be done. I would There is no 'even playing field.' If you ban the botters, then the playing field will still be uneven between coiners and non-coiners. Get rid of the coiners and you have no game because no one is there to play for it. So you even the field for yourself by being competitive.

    Third point: I'm just saying it how I see it. Name 10 big coiners that don't use a bot. (Read: big coiners = $300 USD per server or more) I don't know one.
    1. Limiting the NEED to farm to keep from refuging is one thing. The botter will still farm to collect reso. If we have no need for reso we have no foundation of a game.
    - You would also eliminate the need for npc's (im assuming.. since this is why they exist. In game theory i think the npc's are there for, "practice/building", which is more or less what npc's exist for. take out npc's and this game is a joke.

    2. "cap on the point you can build to" WTF? build what? troops? Reso? Cities? heroes? cap all, or any, and another will take charge. Caps just dont work in this instance. Nor does swiping reso off everyone b/c some found a glitch. Those that don't cheet get punished the worst - and likely quit.
    If you put caps or liberalize everything there is no competition. The top will always be the top. The bottom will always be the bottom. Closing this spectrum defeats the point of playing.

    3. It's a fallacy to base an argument on lack of info. or proof. Google, "fallacy appeal to ignorance" ,it's a tricky and cinvicing argument, but not a true one. For example, name one game that is real-time and doesnt rely you to be online much. The lack of evidence proves nothing, and forwards just as much - nothing.
    *edit* 3.2 You also asked for player identities that can never be proven, let alone recognized by the general evony public. I think this is a fallacy of appeal to authority. No one can be a pure authority on lord names and to what real person plays said accnt(s).
    So yeah, you can claim this was a rethorical question, but in doing so you only claim you are full or lacking an argument of pure rhetoric lol.
    Last edited by G0UD; 10-07-2012 at 12:38 AM.
    <23:17>[Class E]: this game could be awesome

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