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Thread: Why do Players Bot and What can be Done to Reduce it?

  1. #21
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    Quote Originally Posted by Melri View Post
    The best post so far here. Hits the nail on the head. 'nuff said.

    Kudos Hachi!

    i think it's the biggest cop out i've ever read
    you must cheat to be satisfied with the game
    pfft

    although, the point about relying on battle mechanics was valid... i guess that's a bad thing
    blessed are the geeks: for they shall inherit the earth


  2. #22
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    Quote Originally Posted by Balaam View Post
    i think it's the biggest cop out i've ever read
    you must cheat to be satisfied with the game
    pfft

    although, the point about relying on battle mechanics was valid... i guess that's a bad thing
    Quote Originally Posted by Hachi View Post
    I'm going to keep this on topic, but take it in a slightly different direction.

    What are the advantages to NOT botting?

    - It's against the rules, technically.
    - You now must spend hours upon hours every day to feed an army.
    - You will never be satisfied with what you have, because it will be less than what you once had.
    - Other people will have less, and it relies a lot more on knowledge of battle mechanics because you don't have the amount of troops for it not to be.
    @Balaam: what's wrong about Hachi's post? Don't his points make sense?
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  3. #23
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    Quote Originally Posted by Balaam View Post
    i think it's the biggest cop out i've ever read
    you must cheat to be satisfied with the game
    pfft

    although, the point about relying on battle mechanics was valid... i guess that's a bad thing
    I'm not trying to advocate botting, promote or deny it.

    I'm listing it as it is.

    If you see it, say why not just 'its a terrible thing and is ruining the game.' Provide examples to why you thing evony should go back and all the advantages both financially for them and in promotion to the game. That would make sense rather than just bashing my posts.
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  4. #24
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    ok sorry, it all makes sense
    it's like if they start enforcing the speed limit on a particular road, that would be sad because it would take you longer to get to work

    it would only take you longer IF you had been speeding before they started enforcing
    so all those things that you listed, all make sense if

    i understand, my mistake

    i am truly sorry if you that was aimed at you personally Hachi, i was going to ignor it until someone thought it was overly insightful
    blessed are the geeks: for they shall inherit the earth


  5. #25
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    No worries mate, I just like to have an organized argument with point/counterpoint rather than a 'well your post is just dumb' argument.

    Makes the thread better and brings up more points worth talking about
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  6. #26
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    Almost everyone that decides to quit either opts to bot, walk away, or just reset. No matter their reason.

    The funnest and most (in-game) productive move is to bot.

    Thus, they are on their last straw and ready to quit - what's to lose (in the quitters mindset)? Nothing (the person who has nothing to lose is the most dangerous to the "system." we must look at Evony as the system)

    So they bot. I'd bet 99% of botters start under this circumstance.

    The only realistic solution for evony is to allow/buy-into/create their own bot or kill all their age 1 servers lol. However, you can't just put caps on things, there are almost limitless variables a bot can excel at over a human. Thus defying any caps on X, Y or Z. Whereas the bot will just excel at W... it's an endless cycle you will only regulate to death.

    People bot because no, "sucessful" ,person, let alone millions, have the time time, finances, or drive to excel at this game and have THEIR OWN LIFE lol. This is probably the real reason evony bows down to botting; the expectations for success in-game are tottally degrading and adverse to success or freedom out of game. This creates the most basic question: Which is better, Evony, or reality (and all that reality entails)?

    You can't argue the game isn't this black and white. The fact that a bot can NEVER stop makes it the polar opposite of a human within the confines of the game. It comes down to play or not play. I will never believe a person that farmed for themselves, full time, for over 2 years (with out the aid of holiday) it is frankly absurd to do so AND compete well. Sorry, your an idiot if you waste 10% of your life on a game as simple and lame as evony while KNOWING there is an alternative. Even if the alternative to wasting time farming may, consequently, end the game; it's still Win vs. Win.
    Last edited by G0UD; 10-07-2012 at 12:31 AM.
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  7. #27
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    Quote Originally Posted by Hachi View Post
    The major limiting factor to army size for people that don't bot is food. Durr. That was the main point behind a bot when it started getting going was so that you could build bigger armies because you could now feed them with a program farming 24/7. And yes, the game, without the need to farm, would be very different. If you want that experience, go play Age II.

    Second point: I'm saying that if you put a cap on the point to where you can build to, what would be the point to build to that cap and then just be done. I would There is no 'even playing field.' If you ban the botters, then the playing field will still be uneven between coiners and non-coiners. Get rid of the coiners and you have no game because no one is there to play for it. So you even the field for yourself by being competitive.

    Third point: I'm just saying it how I see it. Name 10 big coiners that don't use a bot. (Read: big coiners = $300 USD per server or more) I don't know one.
    1. Limiting the NEED to farm to keep from refuging is one thing. The botter will still farm to collect reso. If we have no need for reso we have no foundation of a game.
    - You would also eliminate the need for npc's (im assuming.. since this is why they exist. In game theory i think the npc's are there for, "practice/building", which is more or less what npc's exist for. take out npc's and this game is a joke.

    2. "cap on the point you can build to" WTF? build what? troops? Reso? Cities? heroes? cap all, or any, and another will take charge. Caps just dont work in this instance. Nor does swiping reso off everyone b/c some found a glitch. Those that don't cheet get punished the worst - and likely quit.
    If you put caps or liberalize everything there is no competition. The top will always be the top. The bottom will always be the bottom. Closing this spectrum defeats the point of playing.

    3. It's a fallacy to base an argument on lack of info. or proof. Google, "fallacy appeal to ignorance" ,it's a tricky and cinvicing argument, but not a true one. For example, name one game that is real-time and doesnt rely you to be online much. The lack of evidence proves nothing, and forwards just as much - nothing.
    *edit* 3.2 You also asked for player identities that can never be proven, let alone recognized by the general evony public. I think this is a fallacy of appeal to authority. No one can be a pure authority on lord names and to what real person plays said accnt(s).
    So yeah, you can claim this was a rethorical question, but in doing so you only claim you are full or lacking an argument of pure rhetoric lol.
    Last edited by G0UD; 10-07-2012 at 12:38 AM.
    <23:17>[Class E]: this game could be awesome

  8. #28
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    I've said for a long long time, maybe not here but elsewhere, that bots are used because of two particular reasons.

    1. Resource management. This game is big on this and this is exactly what the bot does. If used on ONE account (main acct), then you can sustain a reasonably higher level of troops and/or resources than without it. This effect gets multiplied when you start using secondary an on accounts. The massively huge armies are I think the issue here.

    Large armies are NOT achieved because of the use of bots, it is, however, because of the allowance of using multiple accounts on a normal basis. If multiple account usage was disallowed, then armies will HAVE to be scaled down to what 1 account can reasonably support. This might be a doubling or maybe even tripling of a large army through non-botting methods.

    Why are large armies achieved by multiple accounts and not bots?
    Every extra account that is used multiplies the effect of how many troops can be achieved in a single account in a relative short amount of time. With only ONE account, the time span gets much longer to achieve the same number of troops and thus is not reasonable to have so many troops. Time becomes a hindrance towards building bigger.

    2. Ultimately, the biggest reason of all is simply because Evony staff have simply not enforced the rules. That is plain and simple. Without enforcement on the rules, then there is no real deterrent towards stopping the use of bots.
    So, if I can go into a bank and steal all the money from each bank teller and not only get away with it but get rewarded and praised by others for having so much money... why should i stop doing it?


    Edit: I forgot to mention one other point as to why large armies are achieved by multiple accounts and not botting. Even before bots were widely used, unreasonably large armies (for non-bottting days) were achieved by people that had multiple resource gathering accounts. Whether legitimate or not, they had much bigger number of troops compared to even the 'bigger' players simply because they had more cities producing resources for them.
    Last edited by desk; 10-07-2012 at 12:24 AM.

  9. #29
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    So from what I'm reading it seems that the key factor in all of this is the 24/7 farming. It's not really the comforting that's the root reason for using a bot. Which probably why it was welcomed with ambivalence. As long as I can farm it makes not that much difference to me.

    It would make sense if Evony were to introduce some kind of automated farming. It couldn't be without it's penalties of course. None of us would be that much better off except it'll be legal.

    desk, raised an interesting point though. It's the massive amount of multiple accounts that produce the bigger armies rather than the actual bot. I tend to agree with him and although it wasn't what I asked in the OP it does explain where these mighty armies came from.

    Thoughts?

    Thanks to Infinitus for the epic B'day pressie!

  10. #30
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    Maybe because evony CANT FIX THE DAMN LAG ?
    Seriously evony, with all honesty, people spend alot of money on this game, to update your software all you need is to spend a 1 day 1 server spent money and everyone will be satisfied, but ffs no ! all we can do is add some shizz things that help us alot, not.

    In all seriousness, i hate evony and everyone associated with devoloping it, whish you guys get fired.

    Because of you ignorant idiots i lost my whole army and i got kicked out from best alliance available.

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