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Thread: NA1 ATLANTIS...The great warehouse defense

  1. #41
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    Quote Originally Posted by tipperary1 View Post
    as an age 1 player, you cant relate. hc owners can draft, food and gold levy other players within the territory of that hc. the atlantis holder can draft the entire server.

    so morgan youre telling me that youd be content with an owner of such a prize holding this prize indefinitely with zero troops and not ever having to fight all the while youre having 20% of your farmed food and some troops taken from you and your friends daily? you dont believe such a prize should be worked for and deserved. you think its ok to play a war game without ever having to use a troop to fight?

    what planet are you on?
    If it wasn't for the fact that anyone can get troops into undraftable range and be immune to this i would agree. Know if they removed the undraftable ranges i would agree 100% of course evony has admitted this is not part of gameplay in a ticket to me and a few others, and have said it can be changed at anytime at there whim. Of course valley hiding would be the new option, but to move 75million troops into a valley is time consuming.

  2. #42
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    Quote Originally Posted by aparhsm90 View Post
    If it wasn't for the fact that anyone can get troops into undraftable range and be immune to this i would agree. Know if they removed the undraftable ranges i would agree 100% of course evony has admitted this is not part of gameplay in a ticket to me and a few others, and have said it can be changed at anytime at there whim. Of course valley hiding would be the new option, but to move 75million troops into a valley is time consuming.
    sure you can make your troops undraftable, takes time to get the counts right though, and in the meantime youll get drafted daily, as for your food though, theres no protecting that

    and shoving these things into a valley is a bad idea as im sure you know if theyre found it wont be pretty

    so that does not diminish my point, property such as hcs, should not be keepable in a war game indefinitely for weeks/months without troops


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  3. #43
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    Quote Originally Posted by tipperary1 View Post
    sure you can make your troops undraftable, takes time to get the counts right though, and in the meantime youll get drafted daily, as for your food though, theres no protecting that

    and shoving these things into a valley is a bad idea as im sure you know if theyre found it wont be pretty

    so that does not diminish my point, property such as hcs, should not be keepable in a war game indefinitely for weeks/months without troops
    Yes and that is my point anyone with enough troops can easilly be fine all u could really draft are the weaker players...whats the fun in that, i had a 14 in NM drafted 3OOAD and PHALANX1 daily never got much because they were smaller, but the big one Khans i could not draft as they were tanked. So the fair thing is to just remove it lmao then smaller player would be safe. And as far as food goes on most of the age 2 servers we know food is worthless most people sell or keep it in valleys, this is the reason are u can buy food for 2-3.5 cents last few weeks. And most people know never to keep much gold in any city they instead buy iron or wood and stock it up like i did when i was in a red state. So many easy ways to avoid drafts :-)

  4. #44
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    Quote Originally Posted by aparhsm90 View Post
    Yes and that is my point anyone with enough troops can easilly be fine all u could really draft are the weaker players...whats the fun in that, i had a 14 in NM drafted 3OOAD and PHALANX1 daily never got much because they were smaller, but the big one Khans i could not draft as they were tanked. So the fair thing is to just remove it lmao then smaller player would be safe. And as far as food goes on most of the age 2 servers we know food is worthless most people sell or keep it in valleys, this is the reason are u can buy food for 2-3.5 cents last few weeks. And most people know never to keep much gold in any city they instead buy iron or wood and stock it up like i did when i was in a red state. So many easy ways to avoid drafts :-)
    yes but theres a big difference between the draft range of a 14 and atlantis, quite a big difference in fact, if 1 player has undraftables try another. and youve 10 tries a day, 20 on those days evony has late maints


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  5. #45
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    Quote Originally Posted by tipperary1 View Post
    yes but theres a big difference between the draft range of a 14 and atlantis, quite a big difference in fact, if 1 player has undraftables try another. and youve 10 tries a day, 20 on those days evony has late maints
    Yep 20 at best but most would be crap, lmao even madness when he had his 16 drafting red 14's and other reds was getting 0 drafts he ended up drafting warriors from 10's sometimes just to get something, and the 18 while has a wider range so more chance of getting troops after 2 years most are smart enough to be undraftable or at least know those numbers ;-) Yes the 18 gets the drafts but with the tanking numbers it's one benefit become useless or at least severally hampered. Of course i am in the ATLANTIS holding alliance on NA1 so i am a little biased to say the least ;-)

  6. #46
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    Firstly, lets keep the accusations of Hugh having a "bot" outta here (otherwise this will end up like every other NA1 thread).

    Hugh has been getting some good drafts over the past 2 years, so there is no reason to try dispute it apar

    Lol Morgan.. I did like your post about breaking up with Tony, some very true words said.

    As for comforting; I think the upper limit could be adjusted, maybe not infinitely but defiantly above the capacity of 70 warehouses. I also share the belief that if you have broken a city, cleared alliance support, then you should be able to capture it.

    However a possible solution, rather than adjusting the comforting system (again). Would be for evony to measure the account activity of players reported this frequently. They already have the ability to do so and this would prove if a player had been breaking the ToS (running a script 24/7 or multi-sharing accounts).

    Thoughts anyone?
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  7. #47
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    Grito, I bow to your common sense.

    Amen.

    Thanks to Infinitus for the epic B'day pressie!

  8. #48

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    Quote Originally Posted by Grito97 View Post

    Lol Morgan.. I did like your post about breaking up with Tony, some very true words said.

    Thoughts anyone?
    Awwwww how cute.......little balaam jr, you 3 will make a cute little trio.

    I say the comforting change is a step in the right direction, I argue facts and real ongoing situations of the matter...
    You dream up ideas that don't exist and STILL blame botters and STILL feel it's fair to have something forever in a war game...

  9. #49

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    You can try to make s case that a player without troops in a city should not have that city, but that goes completely against the game system of Evony. If that were the case there would be no comforting or ST, and alliance members wouldn't be able to reinforce an empty city. Evony clearly decided that players should be able to hold empty cities, perhaps indefinitely, through the use of closed gates, ST, reinf and comfort.

    In this particular case, I believe it would be wrong to assume that the city always remains without troops and remain in Hughesy's possession solely through comfort. The city has been cleared, and then refilled either with Hughesy's troops, drafts or alliance reinforcements. The amount of honor he has accumulated testifies to the fact that there has been an active defence.

    Perhaps it would be more realistic if, once a city has been cleared of troops, it would automatically fall on the very next successful attack and forget about loyalty, ST or comfort. That's pretty well how it goes in RL. However, that not how it works in the world of Evony. In short, if you want to "tweak" or "alter" (both of which are just synonyms for "change") the system of comforting, you have to look long and hard at the ramifications in game play. If they start fiddling with things on demand without really looking at the consequences, we'll be even worse off than before.

    Middy

  10. #50
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    Quote Originally Posted by Midlothian View Post
    You can try to make s case that a player without troops in a city should not have that city, but that goes completely against the game system of Evony. If that were the case there would be no comforting or ST, and alliance members wouldn't be able to reinforce an empty city. Evony clearly decided that players should be able to hold empty cities, perhaps indefinitely, through the use of closed gates, ST, reinf and comfort.
    erm the whole point of this change is that evony dont feel players should be able to hold empty cities perhaps indefinitely

    In this particular case, I believe it would be wrong to assume that the city always remains without troops and remain in Hughesy's possession solely through comfort. The city has been cleared, and then refilled either with Hughesy's troops, drafts or alliance reinforcements. The amount of honor he has accumulated testifies to the fact that there has been an active defence.

    Perhaps it would be more realistic if, once a city has been cleared of troops, it would automatically fall on the very next successful attack and forget about loyalty, ST or comfort. That's pretty well how it goes in RL. However, that not how it works in the world of Evony. In short, if you want to "tweak" or "alter" (both of which are just synonyms for "change") the system of comforting, you have to look long and hard at the ramifications in game play. If they start fiddling with things on demand without really looking at the consequences, we'll be even worse off than before.
    but yea from what ive seen and heard hughesy has been a worthy holder regardless of the perhaps controversial manner in which he obtained it, you dont reach 2.1 bil honour, rollover and surge to 600 mil again without fighting.
    his antagonists can accuse him of cheating all they want, from what ive seen its appears to have occurred on both sides.

    that being said, his troops have been killed, and hes been forced to resort to warehouses, i think it can safely be said hes been defeated and should probably lose the city


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