Quote Originally Posted by Anja View Post
as an age one player your opinion holds little weight in this topic, since age 1 cities have little value. ie they cant draft/levy entires states/server. their capture is largely irrelevant in the grand scheme of things and doesnt adversely affect other players.

i never said the game is stagnant, although thats an entire other thread. i said thats the end result.

pre comforting change number 1, out of the 40 age 2 servers over 2 years, atlantis had only fallen via pvp exactly once. and this was due to a screw up on the holders part. 16s hardly fall at all. if you think in this war game this is not stagnancy, then youre a fool.

comforting change number one resulted in 3 publicised atlantis captures along with countless less unpublicised 16 caps during the adjustment period, but ppl ofc have adapted.further tweaking would be a good move. hcs shouldnt be hoarded for countless years by the original capturers. they should be heavily contested real estate that is regularly changing hands on competitive servers. forcing the defenders to resort to the various defences the excellent evony battle mechanics system enables. rather than the tentpig endorsed system we currently have.

now ill address whether i put in the effort. i once spent 3 weeks camped outside an enemy 16 containing 30 million troops surrounded by a hotzone of spamming reds. not once did that 16 holder open his gates to fight us. he simply bot comforted/speech texted and ran the endless supply of vestas which were well affordable to him.

his troops sat pretty while his allys fought and died to help him. it was a dull experience.

if you think that is ok in this war game, well then you shouldnt be playing it.
you could have broken his gates