Quote Originally Posted by david_k700 View Post
^^ I believe that makes your opinion IRRELEVANT TOO..
your reading comprehension is poor, cush picked an aspect of age 2 he'd little exp with and criticised it and labelled it broken. i however picked on aspects of age 1 which are viewable by anyone with half a brain and access to the forums, youre not advertised by evony, and new players are directed to age 2, go figure. besides i played age 1 for a few days to get a feel and did my research, i even questioned awesomex and even cush on the gameplay, although he doesnt realise who i am.

Quote Originally Posted by ssfgrgawer View Post
But for the bolded part, most age 2 war citys ive seen seem to be well under 100 mill burn, a few go past that, but as a general rule, yous have far far less troops then age 1, due to lack of instant troops and constant farmable npcs. age 1 is not set up for extended sieges, it costs too much food. Age 2 you never refuge so you can afford to leave your city by a red till your run out of troops. considering most players out there arnt all that crash hot at attacking, ( i managed to CD for 2 hours vs 3 guys, 2 who out meched me, all 3 out scouted me, and lost a total of 500k archers to scoutbombs.) a half decent city on age 2 would last a few hours at least offline. half an hour offline on age 1 and any smuck can derp you into oblivion with derp mech waves and scoutbombs.

*insert meme about your veiw here*
age 2 battle mechanics arent all that different from age 1s contrary to popular belief, and our waves are faster. its circumstantial but there are few if any age 2 cities that ive seen that would hold up longer than an hour offline. ofc this depends on counts of attackers, battle mechanics, abilities, number of attackers etc.