
Originally Posted by
TomQuick1969
I get that there are too many accounts on the servers, and the servers can no longer support the loads, and I get that alt accounts often don't have a lot of coin spent on them, but the problem with this, like nearly every other attempt Evony has made before at controlling things is this:
Those with money to spend will purchase proxy servers, set up multiple computers, run virtual machines etc. etc., and continue running 100 alts at a time. Those without big money to spend will suffer with 3 accounts trying to fight against players with hundreds of alts.
Worse for Evony, every penny that is spent on hardware, and proxy services is money that will not be spent on in game items.
For existing servers, where everyone is running tons of alts, I really don't think it is appropriate to bring in changes like this.
For NEW servers, and possibly for server merges, I suggest first off, not basing your bans only on IP. It should be easy enough to see what accounts are simply moving food every couple of hours to another account, and that should be a pretty solid way to tell what accounts are simply feeders, regardless of their IP address. I say, on new servers, and server merges, first off, set a limit to how many alts (and this could just as easily be NONE) you will allow any player to have, then watch resource movement, and player to player attacks, and really deal with accounts that are nothing but an alt, right from day one.
My second suggestion, to really keep servers competitive, is to set a spending limit on each server. Perhaps one server has a $30/month limit, next has $60, then $90 etc. Give each player the opportunity to chose which level server they go into, but that is the limit for that server. If a player on the $30 server wants to spend $50 or $60 in one month, then their account moves to a $60 / month server. Players are always able to move up to a higher limit server, but NOT down. This keeps all players on a server full of other players who spend a similar amount of money, and should then keep accounts that are fairly similar together, which I think in the long run would keep all of the servers more competitive, and might keep your players more active and involved. I also think that there would be enticement for players to spend at, or close to the limit for their server, which in the long run should increase sales for Evony.
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