Eh, I still think Evony should come out with their own automated interface or tweak the game where certain commands can be carried out in response to actions taken on the server while the player is away. Expecting a player to be fully engaged in a game 24/7 is a bit nuts. Again, I guess I have to pull an example from another game I play as well. I won't mention names, but it sort of caters to when players are not around. Players do not lose everything they've worked towards, and can still play if their cities are demolished. I would be interesting to see which game model produces the most revenue, but I doubt we would ever know lol.
Anyway, just some thoughts.
-pier117
*sitting on a porch enjoying the view*
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