Will I receive valley production bonus without having that type of production in the city? For example, if I have (10) lvl 10 lakes in a iron city, will I see that valley bonus?
Will I receive valley production bonus without having that type of production in the city? For example, if I have (10) lvl 10 lakes in a iron city, will I see that valley bonus?
Tis Your Royalty: Machavelli
how would the math on that work anyways. if you have 10 level 10 lakes thats like 450% base prod or something so, congratulations you now are making a grand total of 450 food per hour.
SicknessRetired: Na1,Na32,Na41,Na57,Na58,Na59Mech first, ask questions later.
Ya.Originally Posted by cushseth
thanks not sure what I thinking :/
Tis Your Royalty: Machavelli
setsilence true
label start
iferror $c.cm.localArmies[0]$ goto start
set time $c.cm.localArmies[0].reachTime$
set x {{{%time%-$c.getRawTime()$}/1000}-0.5}
echo "Waiting for %x% seconds to use strat"
sleep $c.math.max(0,%x%)$
set z player.trick.qlbx
set a $c.af.getShopCommands().useTrickItem(c.castle.fiel dId,c.cm.localArmies[0].armyId,c.getVar(z))$
repeat 3
label wait
iferror $%a%.ok$ goto wait
echo Success!
setsilence true
label start
iferror $c.cm.localArmies[0]$ goto start
set time $c.cm.localArmies[0].reachTime$
set x {{{%time%-$c.getRawTime()$}/1000}-0.5}
echo "Waiting for %x% seconds to use strat"
sleep $c.math.max(0,%x%)$
set z player.trick.qlbx
set a $c.af.getShopCommands().useTrickItem(c.castle.fiel dId,c.cm.localArmies[0].armyId,c.getVar(z))$
repeat 3
label wait
iferror $%a%.ok$ goto wait
echo Success!
This is the glitch script for anyone that wants it. You need 3 thunder raids to use it. Put your troops in a valley (Draftable numbers) stop all activity in the city. Make sure no troops in que. No walls building. Nothing at all. Then run the script. Works like a charm.
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