Agreed.
There are lots of things which are "inconsistent" in this game, but nobody complains about them because we understand that simplifications have to be made for the sake of playability. For example:
Each square on the map represents one mile. Is this an accurate scaling? No, but it makes it easier to eyeball distances, and making the scale to 1 makes everyone's life easier. So who cares.
Scout Speed: If you accept that each square represents one mile, then scouts are REALLY, REALLY fast in the game. They cover miles in seconds. Do you want their speeds to be made more realistic? Do you want to wait 8 hours for a scouting report? Would that make things more fun for you?
The market: No matter who the buyer and seller are, it takes only 30 minutes to deliver the goods/payment. It could take days to have an army traverse the server, but merchants can do it in 30 minutes? What, do merchants have planes? But if merchant delivery time were tied to actual distance, and we had to wait days for delivery, playability would suffer immensely. That, and again, the game would be less fun.
So whatever, we understand that simplifications are made for the sake of playability and enjoyment, and we accept them. I don't want something that too closely resembles real life. If I wanted that I'd pick up a simulator, not play Evony.
EVNoob



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