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The problem isn't protection time, it's that there's no true level-defining system (we have prestige, and honor and neither one are indicators of anything useful). You could be under protection for a month and when you came out I would annihilate you, because I had that same month to get EVEN STRONGER than I was before with unlimited growth, while you were stuck under the limitation of a level 4 townhall and being unable to attack barbarian towns.
That's the other problem, the difference between before barbarian and after is like night and day.
This is me after 5 days on a new server (it had been up for 8 days total at this point):

As you can see I ripped up to the top 10 (even though I started 3 days late), I already have level 8 tech researching, level 9 barracks, thousands of troops, level 8 townhall over a million gold, etc. Someone starting at the same time as me would have 2 days left of beginners protection, but if they used it I would destroy them when they came out if they did. And while I know the game pretty well, I'm not some super player, anyone could have done what I did. Really it's about making PvP fair for both parties by having a level system that works.
Last edited by pokey; 06-15-2009 at 06:21 AM.
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