Yeh, Pokey, you have actually stated the obvious and are spot on. Don't know why that didn't occur to me. So .... in essence the restriction of Lvl 4 in protection is stupid. Why can't protection run with no Lvl restriction?? That would give players a better chance when they come out if they can get themselves to a higher level whilst in protection.

Having said that, though, am not even sure that is a good solution, because it would basically mean that no battles would be waged at the lower levels and that seems a pity. Perhaps the Game Devs should look at a "two-tier" protection, meaning cities which come out of protection go into a second tier of protection, whereby they can wage battle, attack other players, but only up to a certain level. Likewise other players not in any protection who are above that certain level cannot attack those in the second-tier until the new city's second tier of protection expires. For example, second tier of protection could be another week in time whereby players above Lvl 6, say, cannot attack you for a week and similarly you cannot attack players above Lvl 6 whilst in 2nd tier protection. However, there could also be the flexibility of where a new city whilst in protection can choose to go above Lvl 6, and voluntarily forsake the right to any second-tier protection. In that case you could fight all levels as usual.