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Thread: Fantastic. More of this, if you please..

  1. #21
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    The only problem I can see, is that it kinda makes battles an all or nothing system for prestige. Lets say you attack a certain city, and lose. You then attack another city with the same troops as the first, but this time you add in one extra unit, and because of the extra unit, you win. That one unit made the defference between getting squat for prestige, and getting a prestige gold mine.

    As for the medals, the rate is higher if you lose troops. Started medal farming the same time as the players in my alliance who had just started playing. They were posting in the chat about constantly getting medals, while I was sending out a dozen attacks before getting one. We started talking about it, and turns out they were farming with warriors and swords, while I was farming with archers. They would take a few dozen losses each attack, while I would take none. It really does reward using noob tactics, which I hate doing.

  2. #22

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    Quote Originally Posted by Valin View Post
    The only problem I can see, is that it kinda makes battles an all or nothing system for prestige. Lets say you attack a certain city, and lose. You then attack another city with the same troops as the first, but this time you add in one extra unit, and because of the extra unit, you win. That one unit made the defference between getting squat for prestige, and getting a prestige gold mine.

    As for the medals, the rate is higher if you lose troops. Started medal farming the same time as the players in my alliance who had just started playing. They were posting in the chat about constantly getting medals, while I was sending out a dozen attacks before getting one. We started talking about it, and turns out they were farming with warriors and swords, while I was farming with archers. They would take a few dozen losses each attack, while I would take none. It really does reward using noob tactics, which I hate doing.
    The concept of losing large numbers of troops to gain an objective is a very Russian and Chinese concept. In both WW2 and the Korean War the 2 countries named used human wave attacks with some success. I wonder if this attitude is not coming across in the Devs game mechanics.

  3. #23
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    Quote Originally Posted by Kilifiman View Post
    The concept of losing large numbers of troops to gain an objective is a very Russian and Chinese concept. In both WW2 and the Korean War the 2 countries named used human wave attacks with some success. I wonder if this attitude is not coming across in the Devs game mechanics.
    Actually, it's just a Chinese concept. Russia did it because they didn't have enough weapons for their troops to have one. It was that, or fall like France did. Had Russia fallen, it's doubtful that the allies would have been able to defeat Germany. The Germans were more terrified of the Russians than any other army fighting them. China has more people then you have bullets. You don't want to fight that.

  4. #24

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    Quote Originally Posted by Valin View Post
    The Germans were more terrified of the Russians than any other army fighting them.
    Yeah, because they knew paybacks are hell. LOL

  5. #25

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    Quote Originally Posted by NegativeZero View Post
    This is COMPLETELY untrue and BS.

    I spent 3 straight days with between 15 & 20 pages of attack reports each day farming medals on lvl 2-4 flats/Fields/NPC's. In that entire time I got 1 cross medal and 0 rose.

    I switched to a much smaller force where i would lose 10-25 guys a raid and got a medal roughly 1 in 5 attacks. Got 7 rose medals (and more cross then i ever know what to do with) in one day, less then 2 hours.

    So if you're going to come tell us how your game works, make sure you actually know what you're talking about first. Medal drops are much more complicated then just what you kill.

    Is it possible to get medals without taking losses?
    Ya it is, but is it even more likely to get medals if you send a very small force that is barely on the border line of wining?
    Well if you don't believe the answer to be yes then you obviously have never tried this method.
    FYI i farmed 15 rose medals in a day by sending 5k archers at a level 4 lake over and over and over. i had zero losses and farmed all the medals i needed this way.

    also i farm level 1-5 barb towns all the time and get medals when taking 0 losses. you can't make a statement then bold it and underline it and throw on your caps lock and expect it to be true. you fail at farming medals. sorry to burst your bubble but many other people get medals fine with zero losses.

  6. #26
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    Quote Originally Posted by NegativeZero View Post
    This is COMPLETELY untrue and BS.

    So if you're going to come tell us how your game works, make sure you actually know what you're talking about first.
    I spoke from personal experience. I don't think I've had any troop losses when attacking valleys/npcs since my BP days, with the exception of a couple 8-10 valleys. I've gotten all the medals I've ever needed, usually with at least a 20% drop rate (though npcs tend to drop about 50% of the time).

    If it worked for me, I'm very sure, good fortune willing, it would work for everyone else.
    It's all Rodri's fault.

  7. #27
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    you CAN get medals from taking no losses but you get MORE medals if you do take losses

    don't believe me try it.

    On a side note I did overreact out of frustration and for that I'm sorry.

    Quote Originally Posted by NemoInTheWoods View Post
    FYI i farmed 15 rose medals in a day by sending 5k archers at a level 4 lake over and over and over. i had zero losses and farmed all the medals i needed this way.
    Again i never said you CAN'T get medals without taking losses but if you repeated those same exact number of attacks with just enough troops that you lose 10-25 troops each attack the medal count would have tripled or more.

    Try it first before you tell someone they are wrong. I have done the testing and if i wasn't on server 13 where the battle reports are broken I'd post proof.
    Last edited by NegativeZero; 06-21-2009 at 10:46 PM.
    ~SiN~

  8. #28

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    Quote Originally Posted by Alusair View Post
    I spoke from personal experience. I don't think I've had any troop losses when attacking valleys/npcs since my BP days, with the exception of a couple 8-10 valleys. I've gotten all the medals I've ever needed, usually with at least a 20% drop rate (though npcs tend to drop about 50% of the time).

    If it worked for me, I'm very sure, good fortune willing, it would work for everyone else.
    How is that experience relevant to the claim you made? You argued that only dead enemies impact drop rates.

    When Mods present hypothesis as fact, it creates trust issues, as they are speaking for a company and thus granted assumed expertise. When Mods present untested guesses as fact, things get even worse.

  9. #29

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    Quote Originally Posted by kassikas View Post
    How is that experience relevant to the claim you made? You argued that only dead enemies impact drop rates.

    When Mods present hypothesis as fact, it creates trust issues, as they are speaking for a company and thus granted assumed expertise. When Mods present untested guesses as fact, things get even worse.
    a forum mod is responsible for upholding forum rules. that's their only duty.

    who are you to talk about trust issues with people who have no tie at all to the game other than playing it?

  10. #30
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    Quote Originally Posted by NemoInTheWoods View Post
    a forum mod is responsible for upholding forum rules. that's their only duty.

    who are you to talk about trust issues with people who have no tie at all to the game other than playing it?
    the way it was said it was presented as FACT.

    she should have said something along the lines of:

    "in my experience... yada yada yada."

    That being said I do again admit to overreacting, just very frustrated with the direction things are going.
    ~SiN~

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