
Originally Posted by
Celegans
Yeah - I guess 1 catapult vs 1 catapult in 2 rounds is bizarre. Heck even battering ram vs battering ram ends in 1 round.
Speaking of weird how about 1 catapult + 1 worker versus taking 2 rounds? Or 1 catapult + 1 battering ram versus taking 2 rounds?
Here's one possibility. Catapult does not target any troops except for opposing worker and battering ram in round 1 - though it probably does target wall defenses. No need to claim weird starting distance by this assumption.
Hmm those are good points. I think what happens in 1 catapault + 1 worker vs 1 catapault is that the two catapaults move 160 closer on the first turn; but still aren't in range, so the defender catapault shoots the only thing it can see, the worker / battering ram. Then they move one step closer again, and now they do see each other so they double KO each other. Interesting though.
And yeah, claiming there is a total distance of 5000 in the field IS pretty pointless, since you could technically say a battlefield is 1,000,000 spaces long with the midpoint at 500,000 and still get the same result. The reason I put that there is because I assume traps and abatis and etc. are counted as existing at the very far edge of the battlefield, but can still hit the whole battlefield, and since they have 5000 range, it wouldn't make sense to have 5001 or more range since TECHNICALLY, if a unit existed that had enough range to start outside the 5000 unit field, it may be outside targetting range of the traps and stuff (even though there isn't any possible way any unit could do that).
Last edited by Vecius; 06-29-2009 at 12:01 AM.
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