Quote Originally Posted by Vecius View Post
Hmm those are good points. I think what happens in 1 catapault + 1 worker vs 1 catapault is that the two catapaults move 160 closer on the first turn; but still aren't in range, so the defender catapault shoots the only thing it can see, the worker / battering ram. Then they move one step closer again, and now they do see each other so they double KO each other. Interesting though.
Well - did you try 1 catapult + 1 warrior? Or archer or pikeman or other units? I ask because in those cases, battle lasts more than 2 rounds - i.e. catapults did not attack those other units in round 1 and did nothing obvious before killing each other in round 2.

Here's another funny one. Try 2 catapults versus 2 catapults (3 rounds). Or 30 catapults versus 30 catapults (6 rounds). That smells like defense bonus - catapults are not good at killing each other - rather than weird range issue.