Results 1 to 6 of 6

Thread: Aw come on...

  1. #1

    Default Aw come on...

    1) Building Demolishing and Upgrading should be 3 septate and completely different things

    2) There should be some kind of research and/or mayor political ability to allow construction of more then 1 thing; perhaps 1 build process for every 100 hero politics? or maybe 1 per 3 levels researched?

    it takes so long to have your city built yet only takes 5 minutes to have it plundered by 1 person

  2. #2

    Default

    Plundering has nothing to do with city building.

    You can do 4 things in a city at once:

    1) Build/Upgrade/Demolish
    2) Research
    3) Build Troops
    4) Build Wall Defenses

    50% of those things help defend a city against attack, and are independent of building / upgrading / demolishing

  3. #3

    Default

    Quote Originally Posted by Xyphos View Post
    1) Building Demolishing and Upgrading should be 3 septate and completely different things

    2) There should be some kind of research and/or mayor political ability to allow construction of more then 1 thing; perhaps 1 build process for every 100 hero politics? or maybe 1 per 3 levels researched?

    it takes so long to have your city built yet only takes 5 minutes to have it plundered by 1 person
    1) Its a game mechanic. besides... what are u demolishing that needs so much time?
    2) Too imba...besides end game there isnt anything left to construct with the lack of mike scripts.
    3) Isn't that so in real life too? To work so hard only to have everything taken away with 1 mistake?

  4. #4

    Default

    Quote Originally Posted by Xyphos View Post
    1) Building Demolishing and Upgrading should be 3 septate and completely different things

    2) There should be some kind of research and/or mayor political ability to allow construction of more then 1 thing; perhaps 1 build process for every 100 hero politics? or maybe 1 per 3 levels researched?

    it takes so long to have your city built yet only takes 5 minutes to have it plundered by 1 person
    yup why have an idle population of 15k+ when they just sit there doing nothing-get out to work for god sake

  5. #5
    Join Date
    May 2009
    Location
    Here. We call this place Ohio
    Posts
    2,104

    Default

    Idle population is for recruiting troops.
    Once all of the building in a city is done, then idle population can be 0 for non-troop-producing cities.

  6. #6

    Default

    Quote Originally Posted by Knuckles View Post
    your idle population is controlled by your taxes and your farms,mills ect ect. How do you turn it to 0?
    How would Kemp know??

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •