in all seriousness i only farmed up prestige like maybe 200k to 300k of my near 900k...oh well
Server 3
Name: Kelevera
Alliance: Vitalia
*Pimps don't commit suicide*
"Science without religion is lame, religion without science is blind" ~Einstein
"lol well wine usually helps boost the wood"~LG
"Today a young man on acid realized that all matter is merely energy condensed to a slow vibration, that we are all one consciousness experiencing itself subjectively, there is no such thing as death, life is only a dream, and we are the imagination of ourselves. Heres Tom with the Weather."~Bill Hicks
on the upside... i now don't lose as many archers when doing a level 10 npcwhich means i can afford to farm more ...
before, my 200+ hero was costing me 14-22k archers each time (very expensive - so i could only use that hero a few times a day to try and level her) ... now it costs me 8500 archers, which is roughly the same as with my 300+ attack hero) gotta be happy with that!!
perhaps the more prestige you have, the more archers you lose? because a clannie of mine tried his npc's .. and is still losing 18k a pop - he didn't get his prestige deleted
lol, this game is nothing but one big fat ass exploit
Server 3
Name: Kelevera
Alliance: Vitalia
*Pimps don't commit suicide*
The answer is simple: Don't exploit.
If you are getting something for nothing (or practically nothing), then consider it an exploit and it WILL be taken away form you.
I have a problem with this whole situation.
On one hand, I don't understand why this needed to be done in the first place. It's prestige. It doesn't mean s--- to anything, or anyone, except for those teeny-boppers who feel that they are better than you because they have more than you. I laughed a few days ago when someone "warned" me not to "speak harshly" to someone with higher prestige than I. Prestige does NOT equal military strategy, defensive forces, or even your personal intelligence when it comes to city planning. I don't care what your prestige is.
But, at the same time, this was not a situation like the past ones, where there was a clear unintended side-affect in the code itself, and then the devs corrected it without warning. This was a clearly intended affect of taking the chance of attacking a city, that gave the player a reward based upon the risk. In this situation, the developers have blatantly altered a number of players' scores because they felt it was "unfair" or "unbalanced".
This, more than any other situation the developers have thrust upon us, has shaken my confidence in the higher ups of this game more than anything I have experienced. I cannot believe this. Change the code so that the prestige doesn't add up so quickly? Sure, I could have seen that, and would have supported that. To CHANGE someone's SCORE?! What in the world are you thinking, devs?
You didn't take away all of the medals won by those who exploited the original medal drop rates, did you? You need to learn a word: p r e c e d e n c e
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