View Poll Results: What penalty should the small number of players who exploited receive?

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  • Prestige should be reset to 0.

    162 34.39%
  • There should be a penalty, but less severe. Remove extra Prestige and maybe a little more.

    72 15.29%
  • Only remove the Prestige gained through exploiting.

    134 28.45%
  • No penalty at all. Leave all the Prestige they gained.

    103 21.87%
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Thread: Prestige Reset Concerns

  1. #161

    Default

    http://bbs.evony.com/showpost.php?p=199098&postcount=2

    Isn't this explotive behaviour? After all you can't hold more valleys than your town hall has levels....

    I had a much longer post, but the time out nerfed it and I really can't be bothered retyping an intelligent reply....

  2. #162

    Default

    Fantastic job in reseting those exploiters prestige. Great job again! Thank you for making the game fair.

  3. #163
    Join Date
    Apr 2009
    Location
    Friesland, Server 2
    Posts
    60

    Default

    Quote Originally Posted by Kempion View Post
    Exploit: to use selfishly for one's own ends. Even such a generic definition makes two things perfectly clear.

    1. Selfish behavior
    2. one's own gain


    Thank you Kempion. This is about the stupidest thing I have ever seen written in these forums and I'm glad it came from a troll like you.

    The point of any competitive game is to play for one's own gain.


    The problem with this change is that it eliminates the integrity of the game. No longer can you attempt to become the best, because if you do, you will be penalized.

    Imagine running a race where the lead runners got sent back to the beginning because they got ahead too fast. Only the mediocre would run... sounds like it would be perfect for you.
    Last edited by WisdomSeeker; 06-23-2009 at 09:40 AM.

  4. #164
    Join Date
    May 2009
    Location
    Here. We call this place Ohio
    Posts
    2,104

    Default

    Quote Originally Posted by Archangel View Post
    http://bbs.evony.com/showpost.php?p=199098&postcount=2

    Isn't this explotive behaviour? After all you can't hold more valleys than your town hall has levels....

    I had a much longer post, but the time out nerfed it and I really can't be bothered retyping an intelligent reply....
    Well, if you insist on being juvenile, we can go that route.

    Attacking any valley is not an exploit - it's part of the game which was designed with intent. Taking advantage of unintended mechanics is an exploit.

    Please stop being stupid.

    Buying coins is INTENDED.
    Last edited by Kempion; 06-23-2009 at 10:06 AM.

  5. #165

    Default

    Quote Originally Posted by Kempion View Post
    Well, if you insist on being juvenile, we can go that route.

    Attacking any valley is not an exploit - it's part of the game which was designed with intent. Taking advantage of unintended mechanics is an exploit.

    Please stop being stupid.
    You should take your own advice. And you were the one who invited us to bask in your 'character'.

    On the one hand you're arguing (for the sake of it I suspect) that attacking NPC cities, and gaining prestige is an exploit, yet you're trying desperately to defend your own actions with the same rational.

    Let's go back to your definition of 'exploitive behaviour'. How is holding valleys and attacking others (which you know you cannot hold) for the sake of gaining medals anything but selfish and for your own gain? It's no different to attacking an NPC city for the prestige. Both are a part of the game mechanic, both deliver a reward, and yet in an obscure kind of way they are an exploit of the game's mechanics...

    From the Battle Reports -
    "To conquer more valleys, you need to upgrade the Town Hall."
    Wonder why it says that? Could it be the intention was for players to conquer valleys?
    Last edited by Archangel; 06-23-2009 at 10:18 AM. Reason: added except from attack report and comment

  6. #166

    Default

    i have been reading like for some pages and then decided to leave some lines ...

    the resetting only affects some ppl, then why are those not affected making comments and remarks against those affected?

    for what? some people are claiming whether is it fair? who cares ... if u have the time and effort, then do it. if u dont then shutup and play your game.

    if you are claiming whether is this fair, this world isnt fair to start with ...

    my point is simple, i strongly felt that evony should NOT reset the prest, whether is it prest farming or resources farming or what ever farming, it's the game's design and it's logic ...

    if you think players should ot have gotten prest through this manner, then shut it, design in such a way that people cant do it this way.

    Players who notice this prest farming are those who can play well, and these are the players who are bring fun to this game. after all, this game is abt tactics, strategy, speed and conquering ...

    punishing players who are VERY interested in the game is not right, i hope evony knows what they are doing.

    you people out there have to remember that evony are the game owners and the game is design this way, whether is this right or not. anyone tries to complain why we are given 1 amulet a day and not 1 per 12 hrs? lol

    lastly, i am someone not affected by prest farming and i speaking from my heart as players ... if evony handles issues this way ...

    then there are nothing left to say ...

    just my 2cts worth ...

  7. #167

    Default

    In addition to what I've already said in my "reasonable arguments" thread, I'd like to add the following:

    Half the posts in the "guide" forum are about how best to exploit the game. Most of the exploits have not been fixed, and the fixed ones, besides this one, have not been punished. For example:

    1) Common sense says that ballistae were never intended to take on an NPC city alone with no losses. People did it anyway. The issue was fixed, and no one was penalized.

    2) Common sense says that it shouldn't be possible to get thousands of medals by scout-spamming a valley. People did it anyway. The issue was fixed, and no one was penalized.

    3) Common sense says that it shouldn't be possible to gain an infinite amount of food by attacking NPCs every five minutes. People did it anyway. The issue was fixed, and no one was penalized.

    4) Common sense says that sending one of each unit ahead of 90,000 archers should not provide any benefit in an attack. People do it anyway. The issue has not been fixed.

    5) Common sense says that all units should be improved by upgrading Horseback Riding. People keep their HBR at level 7 to optimize ballistae. No one has been penalized.

    6) Common sense says that cataphracts, battering rams and cataputs should be useful units. People attack players who build those units, gaining lots of honor by exploiting the difference in unit strength. Those people are not penalized.


    What I'm trying to say is that there's a fine line between exploit and strategy. I agree with everyone that this is one of the worse exploits found (though not worse than the infinite medal one), but if someone finds a way to improve in a game, and no one has told them it was wrong, I don't think you can blame them. Like other posters have said, if you'd announced the exploit and people had still used it, that would have been a punishable offence. If people had done something that was more obviously cheating, like if there was a bug where clicking on the "alliance" button over and over fast enough gave prestige, that would have been a punishable offence.


    Another point: It's still possible to gain tons of prestige by attacking NPCs over and over again. the only difference is now that you have to win. Really, I can gain almost as much prestige as people gained with the exploit, just by winning against NPCs. I'll lose just a few more units than they did, and I'll gain resources as a bonus.


    I do agree that this exploit has unbalanced the game, and that balance should be corrected, but bringing people down to zero, destroying all their hard work, most of which was without the exploit, is too much. It's punishment enough that they had to lose hundreds of thousands of warriors without gaining anything in the long run.

  8. #168
    Join Date
    May 2009
    Location
    Here. We call this place Ohio
    Posts
    2,104

    Default

    My actions? I've never exploited.

  9. #169

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    Losing all your prestige for this would actually be the most realistic result. If a leader just kept sending his troops to a hopeless suicide death to try and raise his prestige, he'd very quickly find he had none and that his reputation would be mud, all around.

    Gaining prestige, both in real life and in the game, should be about more than mashing a few keys with zero thought to your actions.
    Warning - Preceding message may contain high levels of sarcasm.

  10. #170

    Default Its time...

    Ok Dawseeker and devs, What say you? This conversation has been huge and hot. The poll certainly shows only 30some pecent feel you were right in your actions... and likely that is simply from your wording of the poll.

    Can we get some answer now? End this and lets move on. Please and thank you.

    -Chris
    " A word the the wise aint necessary, It's the dumb ones who need the advice"

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