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Thread: Evony should reset...

  1. #1
    Join Date
    Apr 2009
    Location
    California
    Posts
    309

    Default Evony should reset...

    Evony should reset all status between all alliances (so no friendly, no neutral, no hostile) one night out of the blue and let the fire works fly....

    (I just think it would be fun for one day to attack at will)
    Last edited by DevanLeigh; 06-24-2009 at 09:30 PM. Reason: explaining my meaning
    cItIzEn
    Server: N2 (S9)

    DevanLeigh
    Alliance: Server 1 no longer playing on this server
    (Started during beta)

  2. #2
    Join Date
    Apr 2009
    Location
    SD, CA, USA
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    567

    Default

    You mean set everyone to neutral again?

    Can you clarify further on that?
    All the world is a stage
    And all the men and women merely players
    They have their exits and entrances
    Each man in his time plays many parts
    http://dragcave.net/user/Spyridon

  3. #3
    Join Date
    Apr 2009
    Location
    California
    Posts
    309

    Default

    Clarified my meaning ^^^^
    cItIzEn
    Server: N2 (S9)

    DevanLeigh
    Alliance: Server 1 no longer playing on this server
    (Started during beta)

  4. #4
    Join Date
    Jun 2009
    Location
    Long Island, NY
    Posts
    411

    Default

    why the hell would u want diplomatic relations to be reset??? ppl are at war cuz they hate each other, ppl are at peace cuz they love each other, ppl are neutral when they havent found s*** about the other ppl!
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  5. #5

    Default

    wouldn't bother me a bit if that were to happen

    our "friendly" alliances are only friendly because they're tired of us attacking them and worked out SOME kind of deal with our host

    they never come around when we're at war... i honestly don't know why we give them protection from us but oh well... it'd be nice for a day of owning them all for not helping when 3 alliances declared war on us at once (we won btw)

  6. #6

    Default

    If you want war, there's plenty who will give you all you can handle.
    Warning - Preceding message may contain high levels of sarcasm.

  7. #7
    Join Date
    Apr 2009
    Location
    California
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    Default

    Lets remember its a game, I thought it would be fun but I guess that went over everyones head...
    cItIzEn
    Server: N2 (S9)

    DevanLeigh
    Alliance: Server 1 no longer playing on this server
    (Started during beta)

  8. #8

    Default

    I dont know why people say things like "its a game" and expect that to mean anything. People play games for many reasons.

    Some like to play the more touchy-feely style game where everyone wins a participation trophy at the end, and that's fun for them.

    Some like to play brutal king of the mountain style games, where one rises up by tearing another down, and in the end there is only one winner, and that's fun for them.

    Others play things in the middle. So just because something is "just a game" doesn't mean that it's totally irrelevant what you do in the game, because some people don't have fun with arbitrary changes to their play.

  9. #9

    Default

    Alot of the lakes around me are held by friendly alliances, people who haven't logged in for weeks but we keep members who haven't logged for months so I suspect that's less a mechanics consideration, more a host failure. The illusion you need more alliance people to look tough keeps them from dropping bailed characters. I've seen 30 man alliances that were set up like a brick wall. 100 man that were tinfoil so it's appearance but sometimes appearance is what matters I suppose.

    I'm just trying to figure out the why for such a request. Attack at will? You can do that now. If everyone is friendly, go rogue. There is no compulsary war requirement.

  10. #10
    Join Date
    Apr 2009
    Location
    Under my Bed
    Posts
    209

    Default

    Better idea, Leave your Alliance, Then you can have all the Wars you want.
    328.065 Prestige - 03/7/09 -
    Host of RUIN! -Server 3 and Recruiting in Romagna- Message me or Apply to the Alliance.

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