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It has been my contention from the start that you can't support a game platform that requires weeks to establish and minutes to obliterate.
Build cities to build armies to PvP.
Kill cities, kills the ability to build army, removes PvP. It's hrs and hrs to participate in a single battle that determines who gets to move on and who does what you are doing. Leave.
- Truce is pointless. No city will rebuild either army or defence that will repell what weeks couldn't repell.
Last edited by Lara Croft; 06-25-2009 at 06:26 PM.
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it's the same as any game I used to play C/C guys would play online, then kill you off in 5 min's. I like to play a game where you have a chance to build up and then enjoy the back and forth battles. We have a custom risk board at my house it's 4 ft X 12 ft long and has every country on it. we have 10 guys who play and a decent game takes 3 to 4 weeks to play. Like I said the email thing would be good, but I for one will not spend any money on this game till they work thing's out. None of the ratings mean Jack , honor , prestige it's just brute force game when it comes down to it. Where in the world would you get 125k archers the numbers are just way overboard to something that would happen in real life on a day to day basis. Like I said I know the game engine they are using and they have tweaked it in all the wrong direction's. Maybe they should look at a game like Lord of the realm. Only part of that game lacking was to build army's like they have here, at least in that one you could change formation's and use different troops for different jobs. This so far is a smash & grab game. still fun but lacking.
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