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Thread: Taking a city dropping loy

  1. #1

    Default Taking a city dropping loy

    looking for ideas on how to take a city faster mainly what is the best way to drop loy what affects the loy when you attack a city?

  2. #2
    Join Date
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    Quote Originally Posted by bergrobert View Post
    looking for ideas on how to take a city faster mainly what is the best way to drop loy what affects the loy when you attack a city?
    Load up a bunch of transports with gold and send it to the target city - that will cause the city's loyalty will drop very fast.

    Now, you can't use the "Transfer" option in the interface, so you have to select "Attack." But what you're doing is bribing the inhabitants of that city.

    So load up all the gold you have, with all the workers/transports that you have, and "attack" that city with it. DO NOT send any army units - just send the transports fully-laden with gold and attack with them. If you send any army units the inhabitants will be offended and their loyalty will not drop.


    P.S. The above post is a joke. It's obviously not what you want to do.
    Last edited by SDog; 06-28-2009 at 10:09 PM.

    RETIRED FROM EVONY
    In short, the carebears won the battle for Civony. Behold their chubby rainbow bellies and tremble, for they lost every single battle, but sure as heck won the war.
    -Kassikas

  3. #3

    Default

    i tried it just to see if maybe it would work...it didnt but I didnt lose anything either so next idea lol...there has just got to be a better way.

    what determines how much the loy drops on each attack???

  4. #4

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    Logistics

    Send 30,000 warriors they lose 5 points.
    Send 500 Cavalry, they lose 1 or 2.

    I think under 15 loyalty it's 1 point a wave no matter what you send. It takes time to conquer. Unless it has 5 or 6 mich scripts tied up, I can't be bothered. I'd rather build it anyway. It's more game value and you don't have to waste alliance chat complaining about how they built it all wrong.

  5. #5

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    Basically, the more overkill you put into it, the more loyalty they lose.

    At 15 loyalty, attacks no longer lower loyalty and riots drop the loyalty by 1 every 6 minutes. At 5 loyalty, the gates automatically open and any troops inside the city will defend against further attacks.

  6. #6

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    so does that mean tht from loy 15 to 5 you dont have to attack you just have to wait 60mins? I now that if your waves are closer then 3mins they will not do anything. But are you saying you dont even have to attack during that time???

  7. #7

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    attack as much as you can as long as grievance increases

  8. #8

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    Quote Originally Posted by bergrobert View Post
    so does that mean tht from loy 15 to 5 you dont have to attack you just have to wait 60mins? I now that if your waves are closer then 3mins they will not do anything. But are you saying you dont even have to attack during that time???
    I have waves hitting people 2 seconds apart and they each drop loyalty

  9. #9

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    Quote Originally Posted by LordRahl View Post
    I have waves hitting people 2 seconds apart and they each drop loyalty
    He meant when it was under 15 loyalty. So, no, you wont be dropping loyalty with each attack then.

  10. #10

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    Can someone clarify what happens when the city gets down to 1 loyalty? I just spent several hours working on conquering a city, much of which was sending continuous waves after the public grievance had gotten the loyalty down to 1. The only thing I can figure is that I also had to whittle down the loyalty of the two heroes residing in the city. Is that how it works?

    Also, do you have to destroy all of the wall fortifications to get 0 loyalty? Or can you leave the abatises?

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