Page 3 of 3 FirstFirst 123
Results 21 to 28 of 28

Thread: Well done for fixing scouts

  1. #21

    Default

    Quote Originally Posted by rugfish View Post
    Okay I do believe it's been fixed but saying as I can't get on the game I might as well have a moan about what happened to me. I scouted with one scout and got the intel on a city which had 7,000 scouts. My scout came back so gates must have been "shut". I then scouted the same city with 20,000 scouts and I got the same intel. However......the report said they'd had a fight. I assume the gates were closed but I don't actually know. If they had a fight then one must have won right? So did they fight, were the gates shut or open or was I just dreaming evony "fixed" it? Also, why have I a need for 20,000 scouts if one was enough to get that intel and who did he fight?
    It always said they had a fight.. Even when you sent 1. rather the gates were opened or closed. Of course if open the scout would die but even when closed it would say there was a fight and your scout won..

    I have no idea what that means.. Clearly the 1 scout didn't fight anything it is just another one of those Evony things.. If they tried to fix it who knows what would happen? maybe the person being scouted would get the scout report of your city instead? They caught and interrogated your scout.. He spilled the beans and your SOL

  2. #22

    Default

    Quote Originally Posted by Anarchy View Post
    Why?
    I want that intelligence; it shouldn't be hard to tell if the gates are open for a scout based on all the other intel they collect so easily.
    No kidding.. With the amount of food it now takes to send an army it would be nice to know if you actually needed to send them..

  3. #23

    Cool

    Yeah it's as you say. I'm sure all they have to do is add a bit on the report saying "gates were closed" but they'd likely mess it up so it's best left as it is for the sake of a bit of peace. Only I'm sure as it used to be, one scout was unable to tell us how many opposing scouts there were? Maybe I'm wrong on that one.

    Edit: reply to fcspikit
    Last edited by rugfish; 06-29-2009 at 06:53 PM. Reason: response note

  4. #24

    Default

    Quote Originally Posted by rugfish View Post
    Yeah it's as you say. I'm sure all they have to do is add a bit on the report saying "gates were closed" but they'd likely mess it up so it's best left as it is for the sake of a bit of peace. Only I'm sure as it used to be, one scout was unable to tell us how many opposing scouts there were? Maybe I'm wrong on that one.

    Edit: reply to fcspikit
    My reports always showed how many scouts they had.. If they had 0 you could bet they were killed from before and gates are open. If they had scouts in report you knew gates were closed.

    In a way I liked the change.. it costs a lot of food to keep 100K scouts in a city. I really don't care if people scout me as if they do they wont attack but now I will have to go back to the 100K scouting trips..

    Also is this rugfish from server 3 and 6?

  5. #25

    Default

    Quote Originally Posted by fcspikeit View Post
    My reports always showed how many scouts they had.. If they had 0 you could bet they were killed from before and gates are open. If they had scouts in report you knew gates were closed.

    In a way I liked the change.. it costs a lot of food to keep 100K scouts in a city. I really don't care if people scout me as if they do they wont attack but now I will have to go back to the 100K scouting trips..

    Also is this rugfish from server 3 and 6?

    Yes you'll be right. It seems so long ago this patch happened that I forgot.
    And yes, tis' me spike....lol Off to bed now at 12.11am here.

  6. #26

    Default

    You also get a report when your scouts are killed by enemy scouts now.
    Legendary Hero

  7. #27

    Default

    Quote Originally Posted by Dawnseeker View Post
    You also get a report when your scouts are killed by enemy scouts now.
    ...so you always know when you were scouted; even if the attackers win!?


    Илья, Server 1

  8. #28

    Default

    Quote Originally Posted by Dawnseeker View Post
    You also get a report when your scouts are killed by enemy scouts now.
    so you can send 1 scout and even if he does you get the report?

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •