HI
I want to complaint about the useless of upgrading the horseback riding to Lv10
bc far from improve my army has done nothing but ruined.
I used to farm NPC's 5 with 300 ballistas and 470 transporters with 0 losses.
my tech were:
Archery:10
HBR:9
MT:9
IW:9
Medicine:9
Hero attack 110
After Upgradung HBR to lv10 I start to have losses against NPC5 with the same combination that before (except the HBR)
So, I started to do some enquiries about ballistas and archer towers range and speed, also for catapults.
I found a useful information in this chart:
http://spreadsheets.google.com/ccc?k...MIrWozNF_Idu4g
So, with the calculator in one hand, I have made a table of free rounds that a ballista or a catapult may have depending on archery Lv (for shooting range) and HBR (for speed and number of rounds)
I assume that the battle start at 5000 steps and each step is one round.
the ranged units will start shooting at its maximun range and advance 1 step each round, this step will be as big as it speed.
in the following tables I show how much FREE rounds has a ballista or a catapult before to get inside defenders archer towers range.
There is differences about HBR levels (9 or 10) and I assume archery Lv is 10 in any case.
I add a (+) for a positive free round for the attacker or (-) for a archer tower.
0 stands for even (Both start shooting at the same time)
..............BALLISTAS..........CATAPULTS
.........HBR9.....HBR10........HBR9.......HBR10
NPC5...+2........+1..............+3..........+3
NPC6...+1........+1.............+2...........+2
NPC7....0.........-1..............+1...........+1
NPC8....-1........-2..............-1............0
NPC9....-2........-3..............-2...........-1
NPC10...-3.......-4...............-3...........-3
After doing all the calculations its easy to see that HBR Lv10 is a ballista killer
being much better to keep at Lv9.
With the catapults has just advantage against NPC8 and NPC9
In a overall way, there's no point to waste one Michelangelo's script to upgrade your stable, and therefore get HBR10.
If you have done it, like me, the only way to fix the problem is to get rid of the ballistas and bet for the catapults, that, at least, dont be punished by the HBR10.
In my case, I'm not willing to spend 50$ to buy 10 michelangelos in order to upgrade, at least, 10 barracks and start producing catapults.
I can't not use my ballistas anymore as now I'm in disadvantage.
i think this is going to be the end of the game for me.
too sad.




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