You shouldn't be concerned about prestige; it is a nice general estimate of how strong someone is, but it seriously means absolutely nothing. I've seen people with 60k prestige that had 10x the defense and army of someone with 200k. Prestige skews and stretches according to nonsensical formulas, and it shouldn't be trusted as any more than a general indicator that the player is online doing stuff. For example, for every city slot you have available, your prestige gains are divided by that number. So if you have 1 city, you gain 100% prestige, 2 cities: 50%, 3: 33%, ... 8: 12.5%... etc. Do you really think someone pumping troops 24/7 out of a single city should have ANYWHERE near the 'rating' of someone who is pumping the same number of troops out of 8 different cities? That makes zero sense, but that's the way it is.
If you hold one city slot empty, you're getting penalized for a city you don't even have, and almost everyone in my alliance holds one empty slot for capping enemies' cities. Technically, if you start making multiple cities you can quite possibly go SLOWER in prestige because when you start a city, you have to spend a while getting it up to par in order to produce high levels of prestige from research and troops... meanwhile someone who is pumping their 10000 archers a day out of one piece of junk city is getting more prestige than you because his isn't penalized.
Ranting aside, prestige is pretty much a meaningless number and even though it is how players are 'ranked', it shouldn't be counted as worth anything because the system to attaining it is so blatantly wrong compared to how to REALLY get strong and powerful in this game. I know you may not command the respect of noobs who don't know any better and think prestige is the end all number of how good you are, but you should be aware prestige is virtually meaningless.
You load sixteen tons, what do you get
Another day older and deeper in debt
Saint Peter don't you call me 'cause I can't go
I owe my soul to the company store
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