
Originally Posted by
kassikas
It is always theoretically possible to capture a town, regardless of it's defenders, given attack on sufficient scale. 500K archers, 100k pike, and a mass of warriors sword and ballista might sound insurmountable, but five to seven million scouts, and a couple hundred thousand rams can break through that, assuming the defender isn't online to counter. Even then, you can still do it. Just requires ten to thirty people sending hundreds of thousands of siege.
The problem comes with the fact that it is just pointless to bother. It takes less time, effort, and resources to cap a level 10 NPC and remodel it the way you desire then to capture any top player's cities.
Not to mention the fact that you need one or two dozen players to cripple their armies beating through a defending army's wall of battle. Investing all that to wipe one city off the map is pointless. The 'loser' will replace what they lost far faster then their score of enemies, and the attackers, having crippled their armies, open themselves up to retaliation.
PvP hits a wall when a couple hundred thousand troops mass not because of true invulnerability, but because you would have to be a pretty dedicated griefer, in a guild full of griefers, to knock down well defended cities.
If there is sufficient reward, at least a few will strive for it at any cost. There is however currently no reward, just wasted investment.
100% agreed. +1 too
As you probably have noticed, English is not my main language. So, forgive the errors. I try to do my best.
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