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Thread: 1.000 members clan? is that the future.

  1. #1

    Default 1.000 members clan? is that the future.

    Ritual of Pact (Advanced) 4500 It allows alliance to increase member limit to 1,000 once applied, which is effective for 15 days, while multiple applications of this item can lengthen the effective period. Once the item effect is due, 7-day leeway is given to the alliance. During this time, new members are denied to be recruited to the alliance. If no further application of the item, the alliance disbands automatically once the 7-day leeway period passes.
    So. Soon we will be able to form 1.000 members clan. Is this a good thing? I mean they already buff the defenses so that we cant attack any decent player with 200k+ prestige. Now they allow us to form 1.000 members clan. So does that mean, this game will turn into a hello kitty city sim...

    any comment anyone..

  2. #2

    Default

    If the effect doesn't last, and it causes the host to have to buy more and more of that item to keep the 1,000 limit, it seems like the latest money-making scheme by Evony rather than a real effort to address the logistics of overflow alliances and make it easier to manage more than 100 people.

  3. #3
    Join Date
    May 2009
    Location
    Ze Netherlands
    Posts
    1,215

    Default

    No, the Evony world is too small to have 1000 member alliances.
    You might as well divide this game into 2 factions.
    Eventually it will turn out the same, people will join the 2 or 3 strongest alliances.

  4. #4

    Default

    It's that way now.
    Find a top 10 on any server, then type that name in to the ASlliance search field.

    Alliance
    Alliance2
    Alliance3
    Alliance4

    You see it when they war dec too. They all war dec at once. Its pointless to try and bait people in to buying 1K alliance when people can branch in this way and circumvent the cost. If it's free or has a free variant element, it just means every time somoeone gets another pact, they can apply it to thier own alliance instead of doing break away.

    People may still do break aways. EvE online alliances all have puppets. They do it for logistical reasons. War branch, production branch, Mining branch. With unchecked PvP there is no point in that in Evony but it does serve as a ranking system. Start in Alliance 4, work up.

  5. #5

    Default

    Suballiances are fine but they're not the same as a super alliance. You can't reinforce members of a suballiance, you can't transport goods to suballiance members, you can't even speak to suballiance members except via mail. And those 3 things are the only thing alliances are good for, except the occasional joint attack or whatever.

  6. #6

    Default

    Anyone want to comment on the price?

    450 cent for 7 days.
    1200 cent for 30 days.
    3000 cents for 90 days. that is $300 USD

    too much... too little... they should allow us to upgrade our embassy to higher level?

    any comment welcome

  7. #7
    Join Date
    May 2009
    Location
    Australia
    Posts
    4,521

    Default

    Where is this information coming from ? I haven't seen these items or any announcements about them.
    PEACE

  8. #8

    Default

    You CAN transport good in-between alliances, but you have to be creative and it will never be free. And no I'm not telling you how :P
    Quote Originally Posted by BBQ_Sauce View Post
    Less QQ more PewPew
    Quote Originally Posted by Evony Nubs
    I started playing SimCity, and a war broke out. What gives?
    Used to play Server 3, Charger Alliance.


  9. #9

    Default

    Quote Originally Posted by pokey View Post
    Suballiances are fine but they're not the same as a super alliance. You can't reinforce members of a suballiance, you can't transport goods to suballiance members, you can't even speak to suballiance members except via mail. And those 3 things are the only thing alliances are good for, except the occasional joint attack or whatever.
    The far better reason to Sub alliance is to end up with 400 people in a state, quarter the state and allocate members based on geography. None of the alliances seem to do this but most of the alliances I encounter are herds anyway. Using great numbers to stampede smaller alliances. Once you get over the nature to protect your 'valuables' and fight back tooth and nail, most of them scatter like sheep.

  10. #10
    Join Date
    May 2009
    Location
    California
    Posts
    670

    Default

    Quote Originally Posted by CHiH View Post
    You CAN transport good in-between alliances, but you have to be creative and it will never be free. And no I'm not telling you how :P
    Its pretty easy to figure out...
    Quote Originally Posted by Mornensin;
    First, Seto where you live that you trip over a herped penguin?
    Quote Originally Posted by trogdor1316 View Post
    Using these ten steps, you will have:
    a. Been arrested for statutory rape
    b. Acquired a good night's sleep

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