
Originally Posted by
kassikas
Right now, very little is known about evony combat mechanics. I am not talking about high level information a company may wish to keep secret. I am talking about the very basics.
Things like how hero stats effect troops in battle.
1% offense/10 points of attack
What percentage of a range bonus walls give.
There are two camps:
1% and 10%, both seem locial but are very different.
If stats effect item drops.
Medal drops are affected by the % of casualties taken. Items drop are purely random it seems.
If losing troops ups the odds of getting an item, or if it only effects prestige.
Both.
Where troops start on the battle field.
Range 5001
And on and on and on.
Few if any of these things can/have been conclusively proven, only hypothesized about, and tiny adjustments can result in huge and unexplainable changes.
Errors can, yes. Most changes are meant to improve the game mechanics.
Such as including one archer changing a victory into a loss.
If this happens, then someone was not running exercizes repeatedly to maximize defender losses adn minimize attacker losses.
A very intelligent and mathematically gifted individual put a lot of time into trying to figure out some of the very basics about the battle mechanics of Evony in a thread recently, and the collective effort of many couldn't really answer a lot of the questions asked. Once again people were left with reliable hypothesis, not definitive answers.
Full-scale tests have been conducted: starting with a level 1 village and 0 technology all the way up to level 10 cities with max tech.
The tutorial on the front page doesn't cover these basics, and hasn't been updated in a long time. I think an 'Ask the Devs' forum or perhaps just putting together a nice little guide that covers the basics of Evony Combat would be quite helpful.
Agreed but I'm not holding my breath.
And not just to players. When Evony players know how the game should work, they know when something is a bug, or perhaps an exploit they should avoid. Giving people the basics of evony combat mechanics may very well stop a lot of false bug reports, and provide better feed back about real glitches.
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