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The alliance I was in on Server 3 did extensive testing with a faux alliance. This was before the wall buff though.
Anyone can do testing of this nature. You can even start with 1v1 warrirors in a valley. Obviously, the defender wins in that instance. Most of testing was spent on zerging AT's with warriors. These base units give a base for calculating higher units versus defenses.
The range at which units enter combat IS 5,000+1. The +1 comes into play off and on depending on the units. This can also be tested by running virtual battles such as 100 warriors attacking 100 warriors with various levels of walls (including 0).
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