
Originally Posted by
kassikas
Cashers getting 10 cities in three weeks while normal players take a few months doesn't really crinkle my panties. That takes like a thousand dollar or something. What gets me is that lucky wheel spins can circumvent months of 'intended' game play.
Newbies complain about things like mech batts being over powered, but that is nothing. Right now coin drops and medal box drop can mean the difference between having two cities and having four. Mech batts are a joke. Getting twice the troop production of other players because you got a lucky wheel spin is kind of BS.
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