Ok so out of curiosity I decided to run some tests to see how attack and defese value work. So here is was I did.
- as a base I took a unit of 100 troop and checked how archers/ballista/catapults it would take to kill them in one shot.
-In training ground no tech or hero modifiers apply (I check on another server)
Here's what I found.
100 Cataphracts
- 2359 Archer, 39.4 dmg/archer, 32.8% of archers attack value as damage.
- 677 Ballistas , 147.7 dmg, 32.8 %
- 508 Catapults, 196.9, 32.8%
100 Swordmen
- 770 archers, 45.5, 37.9%
- 206 Ballista, 169.9, 37.8%
- 155 Catapults, 225.8, 37.7%
100 Warriors
- 348 archers, 57.5, 47.9%
- 93 Ballista, 215.1, 47.8%
- 70 Catapults, 285.7, 47.6%
At this point I saw a definite pattern. so i check a few more things
100 Worker
-174 archers , 57.47, 47.9%
-35 Catapults, 285.9, 47.7%
Worker at their 10 defense give the same value as warriors at their 50 defense.
100 batter rams
- 9822 archers, 50.9, 42.4%
100 Pikemen
- 583 archers, 51.46, 42.9%
So what did all this mean? Well here what i can up with while running tests with millions of troops in order to refine the number with rounding and such.
Def of 50 or below - 47.5%
Def 150 -42.5%
def 250 -37.5%
def 350 -32.5%
100 def = 5% reduction of a units base damage
1 def point = .05% of a units base damage.


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