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  1. #11

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    Hit lvl 2 flats or valleys with 500 warriors. I got 2 rose in 30 mins of trying last night.

    I think another thing is that you need to send out to alot of multiple targets to increase your chances.

    Sometimes ppl are trying to hit the same two plots of land with the same 2 waves of troops repeatedly and its going to take you awhile that way.

    Trying sending out 9 attacks from every city (or whatever your max is per your rally pt) at different locations and see if your results are any better.

    Wash rinse repeat...

    It may be a pain in the butt, but you will get there eventually.

    I have 3 chars, on separate servers

    Char 1 made Duke last night,
    Char 2 is waiting on 1 more honor for viscount
    Char 3 is still collecting rose and lion medals for Baron.

    I am getting medals every day and maybe not all the ones I currently need, but I am getting them.

  2. #12

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    Quote Originally Posted by Praaktis View Post
    Hit lvl 2 flats or valleys with 500 warriors. I got 2 rose in 30 mins of trying last night.

    I think another thing is that you need to send out to alot of multiple targets to increase your chances.

    Sometimes ppl are trying to hit the same two plots of land with the same 2 waves of troops repeatedly and its going to take you awhile that way.

    Trying sending out 9 attacks from every city (or whatever your max is per your rally pt) at different locations and see if your results are any better.

    Wash rinse repeat...

    It may be a pain in the butt, but you will get there eventually.

    I have 3 chars, on separate servers

    Char 1 made Duke last night,
    Char 2 is waiting on 1 more honor for viscount
    Char 3 is still collecting rose and lion medals for Baron.

    I am getting medals every day and maybe not all the ones I currently need, but I am getting them.
    Considering the randomness of the drop. This is an example of someone who has had the coin land on heads more than not.

  3. #13

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    Meh it's a grind and there were days I was p*ssed trying to get the ones I wanted. But you have to work for it if you want it.

    If it was only 1 char I had experience with I'd tend to agree that luck was the major factor, but i am leveling 3chars, so i think it has more to do with the overall volume of attacks on the correct lvls than anything else.

    I am also inclined to believe the medal drop rate is the same for all servers. It's the same code driving all servers. Anyone with an IT or networking background would agree. They arent going to post a separate update to each server. They are going to post updates to 1 master server, and have the remaining ones reboot and get fresh data/code from the domain controller.

  4. #14
    Join Date
    May 2009
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    Posts
    1,025

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    your wrong, they actually said they lowered the drop rate.

  5. #15

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    Two words I want to highlight.... Grind and Work. At the office, I can grind through my work and its more fun than this because I make real money doing it.

    But more importantly. Having a background in IT, I can say that each server could be configured with various global values. From what I have heard about lower numbered servers, it sounds like the medal drop rate is not the same for all servers.

  6. #16

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    Hmmm... well they lowered the drop rate months ago and then increased it again from complaints... so what are you refering to?

    Also bengute if youre going to say im wrong, how about some supporting info as to wtf you're talking about? Where did the Devs they say the lowered the medal rate for some servers but not all? It's all hearsay from other disgrutled players...

    @ Bubbels yes you can potentially set up each server different, although I dont think they have the time to maintain that, nor is there reason to justify it. Every server is running the same platform with the same game code, i'd be willing to bet my paycheck on it. Because logically it works and saves time and money. When youre dealing with 10's of thousand of dollars worth of equipment you're not going to have 1 guy d*cking around with global settings for each server to make one better than another. The shell of any networked game with multiple shards or servers is all running the same code no matter where you go.

  7. #17

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    And then they lowered it again just this last week. Apparently you play on a server not affected by this!

    I would bet my paycheck that you are wrong as well. Global settings are key in any software. Keeps devs from messing up code or missing references when core values need to be tweaked!

  8. #18

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    Quote Originally Posted by Praaktis View Post
    Hmmm... well they lowered the drop rate months ago and then increased it again from complaints... so what are you refering to?

    Also bengute if youre going to say im wrong, how about some supporting info as to wtf you're talking about? Where did the Devs they say the lowered the medal rate for some servers but not all? It's all hearsay from other disgrutled players...

    @ Bubbels yes you can potentially set up each server different, although I dont think they have the time to maintain that, nor is there reason to justify it. Every server is running the same platform with the same game code, i'd be willing to bet my paycheck on it. Because logically it works and saves time and money. When youre dealing with 10's of thousand of dollars worth of equipment you're not going to have 1 guy d*cking around with global settings for each server to make one better than another. The shell of any networked game with multiple shards or servers is all running the same code no matter where you go.
    On the newer servers they lowered the drop rate yet again last week in order to make the progress more "meaningful" for players. This change was not done on the older servers.

  9. #19
    Join Date
    Jun 2009
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    S6 & NYC
    Posts
    426

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    Quote Originally Posted by Bubbels View Post
    Global settings are key in any software. Keeps devs from messing up code or missing references when core values need to be tweaked!
    The devs have admitted to changing the drop rates of medals on the newer servers, while keeping the rates on the older servers untouched.

    But changing the drop rates would not necessitate different versions of the source code. You might be under the impression that the rates are programmed like this:

    const float ROSE_MEDAL_DROP_RATE=0.1;


    When it could be read from a configuration file (it's much easier to have different config files on different servers instead of different source code) that looks like this:

    MyScrewedUpValues.cfg
    ROSE_MEDAL_DROP_RATE=0.000000000000000000000000000 0001

    RETIRED FROM EVONY
    In short, the carebears won the battle for Civony. Behold their chubby rainbow bellies and tremble, for they lost every single battle, but sure as heck won the war.
    -Kassikas

  10. #20

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    Quote Originally Posted by SDog View Post
    The devs have admitted to changing the drop rates of medals on the newer servers, while keeping the rates on the older servers untouched.

    But changing the drop rates would not necessitate different versions of the source code. You might be under the impression that the rates are programmed like this:

    const float ROSE_MEDAL_DROP_RATE=0.1;


    When it could be read from a configuration file (it's much easier to have different config files on different servers instead of different source code) that looks like this:

    MyScrewedUpValues.cfg
    ROSE_MEDAL_DROP_RATE=0.000000000000000000000000000 0001
    Quoting the wrong person SDog because I agree with you! Well except that I think you need to add a few more zeros to your example. ;P

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