
Originally Posted by
Sekai
The point about attitude in game being a reflection of attitude in real life goes more to the fact that there are some behaviors in game that are an indication that the player behind them is a wanker. You have people who go around randomly attacking the weakest targets they can find and sending them mails to the effect of "ha ha noob u suk", spam raiding someone long past the point of defeating them and taking their resources (well, their last city anyway, that can't be capped) just to rub it in, etc. These, and other comparable things are more along the lines of griefing.
I don't believe anyone on this forum could be unaware of the fact that most games are chock full of people whose primary joy is not so much to excel at the game, but to annoy, harass, agitate, and waste the time of other players. These are called griefers, and they are the New Jersey drivers of the internet. So what that argument about values comes down to, is basically that griefers are lame. It doesn't mean that anyone who attacks another person or starts a war in a war game is evil in real life.
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