To whom it may concern, re: medals
Dear developers of the game Evony, while I understand both your desire to create a sense of achievement for progressing in your fine game, and also promoting a fiscal incentive to support your product, I feel that you may have inadvertently regressed too far in your change of drop rates for medals. I recently spent many hours attacking valleys and without a single drop to show for it. Perhaps you could look into retooling a little bit, with the concept in mind of balancing both the desired achievement effect against the frustrations I and many other players have felt at being stone walled in any progression by unlucky streaks.
Thank you,
******* devs! **** you!
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