
Originally Posted by
Archangel
Anyone remember the days when catapult owned all and produce up for tender in the market was safe?
Like many other of Civvivor's other bizzare changes, this was 'fixed' because enough of a whining noise was made about it being an unfair 'exploit' (which in the game's books, seems to be anything that forces players to attack innocent, peaceful, law-abiding NPCs for resources).
I think it is likely that the same whining noise will start up about this 'exploit' once enough people start to find it harder to crush the meek and weak.
(Exploit in Civvivor playerspeak seems to be any situation where, heaven forbid, that anyone should find themselves using strategy, when brute force should always prevail).
I can just see the fix being the same as the marketplace. Or maybe transports will annihilate all on their way to the warehouses...
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