bigger badder NPC's
some barbarian clan is gonna drop into the world near each large prestige alliance and declare war. The cities will attack/harass a targeted alliances cities until all of the clan's towns are gone. Once the leader is defeated then the whole alliance gets a bonus.
some sort or resource gift. or one of those buffs in the upper left corner of the screen. or maybe some alliance specific item will go to the alliance host, ritual of accord (alliance maximum set to 200)
Just the beginning of some sort of creation of an endgame requires NPC "bosses" rather than just an eternity of the endless PvP carousel.
endgame goals=satisfaction



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