Any advice on what to do with three Michaelangelo's Scripts?
I was thinking:
10 Barracks
10 Walls
10 Academy
Any other thoughts?
Any advice on what to do with three Michaelangelo's Scripts?
I was thinking:
10 Barracks
10 Walls
10 Academy
Any other thoughts?
TH, forge and workshop
You need the TH for promos and the forge and workshop for lvl 10 military science and metal casting.
if your looking for purely defencive capabilities.
10 TH
10 Walls
10 Academy
then get workshop, forge later on from random spins, rare drops, ect.
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TH, walls, beacon tower.10 tower helps l8r in the game![]()
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i can't beleive any has said this. RALLY POINT!!!!!! u can't do anything late game without it. Walls are also very important. with the 3rd. idk do whatever u want. but not academy. Privateering sucks and if you really want it go conquer a lvl 10 barb.
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Rally Point
Walls
Feast Hall
In that order!
Workshops etc.... are so easily found by conquering other peoples cities, and/or a Lvl 10 NPC.
At least with the above you have a decent War City from the outset
Conquer a lvl 10 NPC and then use them on 3 barracks. Using them on anything else is a waste when you can get the other buildings for free by capturing lvl 10 NPCs.
Catapults are useless.
RP is THE most important, then walls.
Everything else is as and when you like.
I would also like to add that Mich Scripts are the most overrated things in the game. Too many people pay for/win cents on the wheel for them.
IF you use the two you have as I described, you can take a level 10 NPC, have all the level 10 buildings you need and prob win another script for more walls/RS in other cities (TH if you really need the extra resources, but it's only a few hundred thousand extra an hour).
You don't need to waste scripts on a RP or walls when you can easily get them by taking over a lvl 10 NPC. And to do that a lvl 9 RP will work just fine.
Whether you think Catapults are worthless right now or not doesn't change the fact that using a script on anything besides a barracks in a lvl 10 city is a waste in the long run.
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