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Thread: Overcoming Archer towers

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  1. #1

    Wink

    So far great advice for taking low level NPC cities. Try that on real players that actually have a real defense and see how that plays out.

  2. #2

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    Quote Originally Posted by Crusades View Post
    So far great advice for taking low level NPC cities. Try that on real players that actually have a real defense and see how that plays out.
    both screenshots i posted were against real people's cities

    also the questions was what kills archer towers, if the gates are open and the enemy has more than archer towers than sure these answers will be different

  3. #3

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    Quote Originally Posted by NemoInTheWoods View Post
    how not to overcome archer towers lol .... this is going to cost a lot to rebuild. silly alliance mate

    How is it that the warriors overcame the abetis? I thought you need cavalry to "use up" abetis...

  4. #4

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    nobody overcame any of the abatis, there were no cavlary therefor the abatis were worthless

  5. #5

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    Quote Originally Posted by NemoInTheWoods View Post
    nobody overcame any of the abatis, there were no cavlary therefor the abatis were worthless
    Then what are all the posts about all your infantry dying after 100 rounds if you don't send cavalry against abetis? Sorry to go off topic - I realize the point was about archer towers

  6. #6

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    Catapults own all

  7. #7
    Join Date
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    Infantry can get around abatis if there are enough men. I forget the ratio, but I think it's something like 5:1 troops to abatis to get around them.
    Last edited by BBQ_Sauce; 05-07-2009 at 05:09 PM.

  8. #8

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    Does anyone have a screenshot of siege weapons against towers?

  9. #9

  10. #10

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    These have been some of the worst responses to a simple question. The answer isn't simple, so I will just get started.

    Archer towers attack at range. Their base range is longer than archer's base range. The Archery skill adds to both units. If the Archery skill is higher than your oponents, even seige weapons could be destroyed before they attack the towers (with catapults being the exception since their base range is higher than towers and you need arachery 10 to get them). Since catapults take a LONG time tobuild, let us assume that 1000s of catapults is not what you are looking for to answer your question.

    When comparing archers to towers, if your archery skill is 2 above your opponents archery skill, then you are at approx equal range (it depends on level because there are times where towers will have slight range on archers). So if your archery skill is 3 over your opponent's archery skill, your archers will attack first. With 3 times as many archers, expect to lose little to none.At equal archery equivalent you should attack with 4 to 1 odds. You will win with some casulaties. You can send infantry to attack towers as well, but they will die unless you send a large amount say 10 to 1. Since infantry at those numbers would be expensive to train, only warriors should be considered for the task. There is nothig wrong with sending both units in together.

    Say you want to attack 1000 towers and 1000 traps. Your archery skill is 2 above your opponent. You send in 5k of archers and 10k of warriors. This is a wise tactic because your opponent could still open the gates for his troops to attack you. Now, you should win with 10k warriors or 4k archers, but thebig picture isn't how do I get past towers. It is how do I get past ALL HIS DEFENSES?

    Reserches, scouting, and troops are all necessary to answer your question. A single tower at lvl 3 archery is much different that 6000 towers at level 8 archery.Without EXACT data, we are talking theory instead of reality. So the answer to your question is, your question cannot be trully answered fairly. The appoximate answer is build up your research and attack with overwhelming and/or superior forces.

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